grid-based

  1. Chalk

    Common Events for Map-Based/Grid-Based/Tactical Battle

    Hello RPG Makies, hope you're all having a nice day. This thread is a series of questions for making an on-map battle system using mostly common events, with small, beginner-level scripting recommendations being encouraged. The main focus of the questions are around how much an everyday...
  2. Magnus0808

    Grid Inventory - PoE/Diablo-like

    Grid Inventory - PoE/Diablo-like (WIP) By Magnus0808 || Magnus Rubin Peterson Introduction I remember seeing people have asked for an inventory system that works like the ones from Path of Exile or Diablo. After looking around I was not able to find any inventory systems like that. I did notice...

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I think sleep is like a foreign language to me.
I really love it when major blocks preventing me from going all out in game design get shattered.

Like finally developing a fully functioning Technical Machine system where certain characters cannot learn certain moves.

You have no idea how much that helps me.
Streaming some game development! Feel free to drop by!
SF_Enemy1_4 added!
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Who wants to see me mock my brother's story? Brother story: thus he summoned a mighty twenty foot lizard. My Comment: Godzilla is attacking the city! As bad as these 4 are at shopping I wouldn't be surprised if Jun didn't proudly return with a chamber pot on her head. "Look at this helmet I got for 1,000 gold!"

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