Chessmaster's Challenge is a standalone game based on its main project, emphasizing more in combat mechanics. The game is made in arcade-like design in mind, meaning it has a little story and more combats where the player will be tested in a series of battles and ultimately defeat the...
So I'm trying to work out a battle system that would ultimately look a little something like this.
Different attacks/skills will affect different sections of the "grid." Allies would be on a 3x3 grid, same as enemies, and some skills might impact both sides (essentially making...
VXA Grid Battle System
Based: Theolized SBS (the thread need to get updated omg)
There was a story of a long-awaited myth in the RM community. It's when there was never once a grid battle system for public released even though there are some RM games that use a grid battle system...
I'm curious if there is any plugins that have a grid based battle system with 3x3 square spaces for actors and enemies. Or if there are any plugins that can somewhat do it or are similar to the idea, and if there is a way I can do it myself if nothing comes up.