gui

  1. Guru Goro

    Creating a custom GUI.

    Hello, I just recently purchased RMMV through humble bundle and I am having a blast! I am learning so much everyday! I have so many questions, but the big one is something I can't seem to figure out. I want to create a custom GUI using, let's say, an image from the Envato market. What do I...
  2. PHAZE7

    Phone UI

    Resource Type: User interface. Maker Format: Ace (but I guess it doesn't matter). Art Style: Ace RTP. Description:  I'm looking for a resource pack or similar that I can use to make a menu that looks like a phone, something that has the phone's border, screen background, and buttons...
  3. Rink27

    Adjusting Battle GUI

    Is it possible to shift the party gauge bars to the very top and have the icons (with 1, 2 or 3) placed below them? I've tried setting them to appear right at the top, but I believe the icon's need to be placed above the gauges was preventing them from going higher...
  4. wolfpak692

    Create VX Ace GUI

    I have purchased the Luna Engine and I am wondering how to create custom GUI for VX Ace? I have Photoshop and other programs, but I am not familiar on how to create these... Or is there possibly somewhere I could purchase or maybe commission someone to create the whole thing or parts for it that...
  5. Dream Syrup Games

    Graphic Shop Screen request

    Hello, I'm working on a project for MV and I need a customizable shop screen. I created a couple mock-ups to show the general idea of what I want it to look like, but, of course, I understand the final product may not look exactly like it! It was inspired by the feel of Persona 4 and Persona 3. ...
  6. SumRndmDde

    Debug Display (See variables, coordinates, and much more displayed on your screen!)

    Debug Display Version 1.00 by SumRndmDde What This Plugin Does: Simple and easy: Shows you a whole ton of customization information pertaining to your game on-screen as text. Just watch through the video, it'll make sense. How to Use It: First, install the...
  7. Radar Chart for Stats

    Hi Guys! Just wondering if somebody want to take the challenge to create a radar chart for the Stats in MV. For reference, you can check black morning script in ace http://bmscripts.weebly.com/basic-status.html
  8. SilverDash

    Silver's Dash Stamina

    Script name: Dash Stamina v2.05 Author: Squirting Elephant Features: Script: Download v2.05 Download Master Demo License: License: Attribution 4.0 International (CC BY 4.0) (https://creativecommons.org/licenses/by/4.0/) Old Versions:
  9. SilverDash

    Silvers Advanced Minimap (now with Fog of War!)

    Advanced Minimap v. 1.41 Author: Squirting Elephant More Screenshots: Features: Instructions (more info can be found in the help section of the plugin): Script & Downloads: Download v1.41 Required Script (Core Script) Download Master Demo (HIGHLY recommended for new users!)...
  10. DreamX

    Simple Battle Status Faces

    Simple Battle Status Faces By lolaccount   Introduction This is my 2nd plugin release. I'm a beginner. I plan on updating the plugin with parameters and some other adjustments later on. I am happy to receive any constructive feedback. Patch Notes v.1.02 - Added support for Yanfly's ATB v1.01...
  11. wrigty12

    Display more than 2 States per actor in battle.

    So right now only 2 States are shown next to an actor's name in battle, based on priority. I want to increase that number, to at least 3, maybe 4. Is it possible?
  12. SilverDash

    Item Log

    Item Log V1.11 Author: Squirting Elephant Features: - Shows a log of the last looted items. - Can optionally automatically add the loot to the party's inventory. - Can optionally play sound effects when picking up loot/gold. - Has optional text shading to darken previously picked up items. -...
  13. wrigty12

    Request: Party Member 1's TP Bar - Vertical and along the side in battle

    I have this vision in my head of having the 1st actor in the battle party's TP Gauge to be located vertically along the right side of the screen. I imagine it larger, with the numbers on the bottom. I would make it myself (and I attempted, but failed) but I do not know much about JavaScript. It...
  14. Tatsude K. Hitori

    Examining an Item

    In a nutshell, I'm looking for a script that when I click on an item to use, it would have two options: Use, and Info. Use would do what the item would normally do, while info could be used to give some more flavor text and detailed information about the item, sorta like in Earthbound. Maybe by...
  15. Tatsude K. Hitori

    Looking for menu transistion

    In a nutshell, I'm looking for a way that the game's map will load a few seconds before the menu actually closes. EDIT: Or perhaps for the screen to fade out when the map is open, but slowly fade back when the menu closes.
  16. lithkast

    Adding more stats to CP Status config (Xstats)

    So a little background info before we dig into the meat of the question.  In my game, I plan to have weapon damage separate from my characters strength (atk).  To this end, I renamed the base stats ATK => STR DEF => CON MAT => INT MDF => WIS AGI => DEX LUK => LUK ok so STR will represent...
  17. ♥SOURCE♥

    The Lost Art of the Windowskin. (FREE Windowskins!)

    1 - Elegant: 2 - Old & Rusty: 3 - Effectus: 4 - RetroBits: 5 - Crystals: 6 - Invenio: Topic will be periodically updated with new Windowskins. Any particular style you would like to see? Let us know!
  18. ♥SOURCE♥

    Menu Scrollbars

  19. ♥SOURCE♥

    Split Transitions

  20. ♥SOURCE♥

    Command Slider

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People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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