guide

  1. Archeia

    Resource Pack Guides and FAQs

    We've been getting this for quite a while now. Resource Pack DLC Import Guide This is a guide to teach people how to import their Resource Pack DLCs to their game projects. This includes: How to open .rar files? Where is my Steam DLC located? Where should I extract my files? How to...
  2. Simple Fog Event Tutorial for RPG Maker VXAce

    When I first tried RPG Maker VXAce, I could not help but to wonder why there was no options for fog in the events like in RPG Maker XP. This is a simple tutorial to show how you can create fog for your maps using RPG Maker VXAce. Lets get started. You will need two things. 1.) A fog graphic...
  3. prexus

    Introductory Guide to Tiled

    Tiled ...and How it Applies to Pre-Rendered Mapping Introduction Tiled is a piece of open source software designed to function as a Map Editor for custom game engines. It is written in C++ and has some really nifty features that aren't going to be applicable to you at all for this purpose. In...
  4. ei8htbit

    Ever wish there was a definitive RGSS(x) Guidebook?

    While there is certainly merit in learning the entire Ruby language before tackling RGSS(x), there is no overarching RGSS-specific guidebook that focuses on the API itself and how it applies to RPG Maker game creation. Wouldn't it be great if there was a communal wiki or similar online book that...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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