~Legacy of the Reaper~
Introduction of the story :
The plot starts 65 Million Years ago on a space ship that tries an experiment to replicate the genes of an unknown species of aliens who posses some kind of "magic" . The experiment almost go wrong...
Is there a way to make a party member go to a specific place in the world when they leave the map and is there a way to recall them?
For example, in Shining Force you could collect your members and leave them inside your castle to pick up later.
I hate how in MV the party is always following...
Hey all, so I've been thinking about a project revolving around you the player developing a guild of your own. I have a couple of questions as to how I should proceed to accomplish this.
How do I go about having the player input a name for their guild?
Recruiting guild members and being able...
Okay, so I've been thinking recently about making a project revolving around the player developing their own guild along with recruiting guild members.
Either way, let's say you start and the player decides, "I should make a guild! The greatest guild ever!" (I know, so good.)
So you create...
Swag collecting in the new randomly generated area. Now the mini map also shows the randomly generated features... And even illustrates the whole "bubble" system" that I made to manage memory... Though that part's inadvertent. We'll just call that "the fog of war"... Yes, that's what we'll do. Nobody will be the wiser!