1. CG-Tespy

    CGT Auto Heal MV

    Introduction You know how in Persona 5, you can have items automatically used to bring your party members' HP to full, saving you time otherwise spent going through menus? That's what this plugin's for, but on a bigger scale; there's a lot you can customize about the auto healing process...
  2. less healing effect when heal (clear)

    I divide class roles into a few, one of them in a healer tank and a true healer. since my (and any most) heal skill is scale with mdf, healer tank (block magic) has high mdf than true healer. but I want healer tank has less heal effect to ally than true healer. there 2 known parameters that...
  3. ignorantcanadian

    Healers heal more than other characters.

    In my game Healers start off being the only ones who can heal, while other characters through time and other means will be able to learn to heal as well. To make it balanced I want healers to heal more than non-healers. Is there a way to do this?
  4. Elhijei

    RMMV State that heals upon recieving damage

    Heyo! :) I'm facing a little issue which I feel should be simple, but has had me stuck for the past few hours... Using Yanfly's Buffs & States Core and their Thornmail trick I thought about making a Guard command that heals x% the user's HP when getting hit. Everything works until the healing...
  5. CG-Tespy

    CGT Auto Heal (a la Persona 5)

    Auto Heal Plugin By CG-Tespy Introduction This is a QOL plugin that allows you to, through Plugin Commands, have the player's party automatically healed using Items and/or Skills. I'll have updates come first on the itch.io page. Features Save your players time otherwise spent going through...
  6. mogneto

    Heal player per life percentage

    Morning, Night or Evening to all of you! Well, I was trying to do this script thing and I have a problem here. $gameActors.actor(1).gainHp(0.04*(m.mhp)); So I want this script call to heal my actor for 4% of his HP when the script is active. Sadly this doesn't happen when I use this command...
  7. ovate

    Torigoya_AutoItems (Automatic use of items or skills)

    Torigoya_AutoItems - 2019/05/12 Creator name: Ru/むっくRu (Rutan) Overview Automatic use items or skills when damaged by enemy. (like 'Auto Potion' and 'Auto Phoenix') ( **This plugin cannot use Attack-skill** ) Features Actor / Class / Weapon / Armor / Enemy / State note tags for Note field...
  8. Arctorius

    Heal dead and alive members

    So, dumb question, is there a plugin that lets you heal both dead and alive members? As far as I know the only one I could find had compatibility problems with Yanfly's. I've checked Yanfly's Target and Selection Core but there doesn't seem to be a notetag that let's you do that. I searched in...
  9. Creating a solo drain and heal skill

    Hey guys :3 I need some help with creating a very specific skill im RMMV, which definitely needs some plugins. I had some ideas to use yanfly's Skill Core and damage core plugin lunatic modes to create this and maybe the Target Core and Selection Control Plugin but don't know how to realize it...
  10. Morpheus

    Heal over time for limited time possible?

    As the title suggests, does anyone know if it is possible to have an item, say, heal you for 50 health over 10 seconds or something along those lines?
  11. ovate

    kotonoha* - VictoryRecoverAll

    VictoryRecoverAll ver1.0 - 2016/10/20 Creator name: kotonoha* Overview Plugin that fully recover party members after a battle victory. Features - Plugin and play - Short code length Credit and Thanks: kotonoha* Terms of Use- Free for commercial and non-commercial use. License - MIT...
  12. Vis_Mage

    Heal HP based on spent MP

    Hello! I was wondering if someone could help me with a state I'm trying to create. Essentially, I'm trying to create a state that heals the user's HP depending on how much MP they use. I'm open to adding scripts if they are needed. Yanfly did create a video on this kind of state, although...
  13. SC Fúria

    Undead/Zombie State (Using Yanfly Buffs&States Core)

    Hi guys! Today I have another question, I hope it can be resolved! Currently, I'm using Yanfly Buffs&States Core and the autopassive states plugins to recreate the undead state of Final Fantasy X. The next youtube video shows how to use it in enemies but it can easly done for anything...
  14. Kevin Eontrainer

    Yanfly's Lunatic Damage: Heal HP Based on MP

    Hey everyone! I got something weird going on here... I've created a formula to heal actor's HP based on her MP (its 90% of her current MP to be exact) So I put this in the formula on the script: when /customdamage/i         value+= a.mp*9/10 I put the notetag on the skill and set it...
  15. GolvaeGames

    Skill target lowest HP ally

    I'm looking for a way to make a skill only target the ally(ies) with the lowest HP Any help with this is greatly appreciated.
  16. SC Fúria

    Percentage Healing while sleeping

    Hi guys!  Recently I've been wondering about the possibility of making a percentage healing whenever the player goes to sleep in an inn, bed... Basically, what i want is to heal the 100% of the maximum hp if the game difficulty is set to easy, heal a 75% of mhp if it's intermediate and heal a...
  17. Change of battle mechanic?

    Hello, Sorry if this has been answered before but I searched for a while and couldn't find anything regarding this. I'm looking to create a RPG where the primary battle mechanic is healing based. Rather than winning battles by reducing enemies HP down to 0, its the opposite instead. Is...
  18. Make a character immune to healing abilities and also unable to use specific items

    I have two issues.  First I am trying to create a class that can do a lot of damage but they can only be healed by items because they are immune to all magic including healing spells.  They can also not learn any magic moves (in the game I have created items which when used can teach...
  19. HatJump

    HoT which heals on removal

    Hello all, I'm currently working on a healer character, and I wanted one of the skills to put a regeneration buff on an ally that gives them regeneration, with a burst heal when the state expires. eg. State lasts 3 turns, 1st 2nd and 3rd turns heals 2% of max health, then heals for 20% hp...
  20. Alistair

    Zombie/Vampiric State

    ~ Zombie  & Vampiric State/Equipment~ by Alistair   For the latest updates please visit my blog. This is merely an introduction topic.     This Plugin will allow you to use notetags to create Zombie and Vampiric States. To quickly explain these two: Zombie will turn Healing into Damage (and the...

Latest Threads

Latest Posts

Latest Profile Posts

"If I were gay I would give you my heart. And if I were gay you'd be my work of art. If I were gay we would swim in romance. But I'm not gay, so get your hands out of my pants." ~Stephen Lynch
DamageEvil_4.png added!

Welp, my graphics card died, so now I'm on my other PC but don't have another copy of my project. Time to start a side project in the meantime XD (shouldn't take *too* long to save the $$$ to get the GPU replaced)
I just realized that the 69th Common Event in my game is for the skill "Fall for Me," which inflicts Enthrall on all foes. :kaodes:
Wave's Elite guard comes to attack while you traverse Lab 5... They've got jetpacks too.

Forum statistics

Latest member