I want to have a character whose passive state causes any healing skills they use to scale off of Atk instead of Mat. I've figured out enough to check which skill the character has selected, check if the damage type is HP Recovery, and I've even been able to store the damage formula in a...
Hello. I am creating my first enemy's troops. In these troops, there are two enemies who are primarily healers and three enemies who are primarily attackers. The problem is that the healers always heal the same ally. It doesn't matter how many times I fight against these troops, the healers will...
Hey guys, I have a question about healing in RPG maker mz, I have several playable characters in my game, however, 2 are different in the term that they are robots, with more like them on the way.
how can I make it so normal healing items and skills like potions have no effect on them while...
I divide class roles into a few, one of them in a healer tank and a true healer.
since my (and any most) heal skill is scale with mdf, healer tank (block magic) has high mdf than true healer.
but I want healer tank has less heal effect to ally than true healer.
there 2 known parameters that...
Introduction
You know how in Persona 5, you can have items automatically used to bring your party members' HP to full, saving you time otherwise spent going through menus? That's what this plugin's for, but on a bigger scale; there's a lot you can customize about the auto healing process...
Hi everyone, I'm wondering how to enter into the damage formula box that would get the effect of heal health and magic.
I tried b.hp = b.mhp; b.mp = b.mmp
but it doesn't work. I mean yes it does work but only the health shows up above the character. The mp is recovered as well but I don't see...
Hi guys!
Today I have another question, I hope it can be resolved!
Currently, I'm using Yanfly Buffs&States Core and the autopassive states plugins to recreate the undead state of Final Fantasy X. The next youtube video shows how to use it in enemies but it can easly done for anything...
Uh... Forum test, forum test. Am I live?
New but not so new here. (Like, been lurking around as a guest). I hope to change my destiny.
That is, to make friends and learn from the community. I hope we all have fun and create memories worth keeping.
Playing arounnd with NUUN's Battle Result as a VS Victory Aftermath alternative. Loving it so far despite the learning curve (there are a LOT of parameters)
Just have to figure out how to addin sub class progress.
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