Heyo! :) I'm facing a little issue which I feel should be simple, but has had me stuck for the past few hours...
Using Yanfly's Buffs & States Core and their Thornmail trick I thought about making a Guard command that heals x% the user's HP when getting hit. Everything works until the healing...
Hi, I don't think this has been asked yet, but I apologise if it has. I'm kinda new to this.
I want to create a class that heals when attacked by a certain element (fire in this case). I've tried various things (states, items, weapons ect.), but I want it not to be a skill that has to be...
>Testing with fonts change.
>Tries installing a plugin. Doesn't work.
>Tries changing the plugin commands. Doesn't work.
>Tries installing another plugin. Doesn't work.
>Changes a few more plugin commands. Doesn't work.
>Goes directly to the gamefont file and changes the src. Works.
Looking back at some sketches, and game design documents on my PC dated summer of 2015. I started development with the release of MZ, but in 2015, I felt a strong desire to make a game out of the blue. I remember feeling sad for no apparent reason, and all these ideas rushed into my head. Now that I think about it, since that day, everything has become easier to do on my PC . . . it’s very creepy.