health

  1. Mr. Trivel

    Max Hp = Hp state

    Name: Max Hp Equals Hp State Version: 1.0 Author: Mr. Trivel Created: 2016-01-07   What does it do? Allows specific states to make actor's Max HP equal to HP.   Screenshots: Nope.   How to use? Just list State IDs that would apply the effect...
  2. HitYourGrandma

    Health System

    Today, I thought of a new type of health and healing system. You know how healing works in games? Like.. SO many games.. Like, you get an arrow in the face and you just wait for your health to regenerate, or you drink a health potion or something and the wound just magically goes away...
  3. How to make character lose 1 Health every step

    Hi there, How would one make the character lose one health for every step they make? Think of a character underwater, and their health as their oxygen. Each move they make, they lose a health point. And how would you refill the health say at an oxygen tank? Thanks so much, Slowboy
  4. MeowCatMeow

    Make enemy transform after health below 50%?

    Useless Knowledge: I'm new to rpg maker MV (only 78 hours), and I can't figure out how to get an enemy to transform after a percentage of health has been lost. I think there was a feature like this in the VX ace conditional branch, but I have not found one in MV. I want to have an enemy, after...
  5. Health, MP, TP Bar Plugin Request (MV)

    -----PART I----- Okay so here's my problem: I always thought that the TP bar was a strange feature (A limit bar of sorts?). It seemed to either be a hit or miss type of thing, depending on the game you're making. What I propose is a way to make not only the TP bar but also the HP and MP bars...
  6. DraynaRue Games

    RMXP Player and Enemy Health Bar

    I'm not too sure if this has already been requested, I checked and couldn't find anything, but I want a Numbered HP/SP Bar to replace each player character's HP/SP Displays and a HP bar that displays on the enemy battlers. Related Image from google: As for the enemy I'd like a similar style...
  7. Looking for battle modifiers.

    I need help adding a "health bar" under the enemy? So it can tell the player playing the game how much health the enemy has?
  8. Ms Littlefish

    RMW Health and Fitness Club

    Hello, RMW! As game makers, I’m sure a lot of us can relate to sometimes sitting in our chairs a little too much and maybe eating a few too many snacks as we RM.  Don’t giggle at it but I honestly think improving our habits will improve our games. I had the idea to make this thread as a place...
  9. Myzma

    Nurse help?

    I have a nurse in my game and I want it to behave like the nurses in Earthbound. I'm not sure how to make it that when you have certain party members with you, she asks if you want them to be healed. Is there any way to do this? For example, if you have Jeff and Paula with you, I want her to ask...
  10. TheReboot

    Sweet Relief?

    As a college student enrolled in the field of Drafting and Design and an amateur game designer/doodler, I often end the days with that familiar sensation of rubbing alcohol on my eyes. >-< As I plan to make a career in Drafting, which will involve immense amounts of time in front of monitors, I...
  11. Sozdorferz

    Binding Character Health Together

    Hello, In the current game I am working on I have an idea to bind two characters together. Now I am not sure if this is the right area to start this in as this is only my second topic and I'm not really sure what this falls under. Anyways, what I mean by bind is that when actor A dies, actor B...
  12. Enemy Health Bars?

    Hey, I have recently started using RPG maker VX ace. I have created a rough game so far and I really need some help as I have never used scripts before and don't know how. Basically, I have downloaded a script for enemy health bars. I have then copied and pasted it into materials on the...

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Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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