help battle

  1. Monke

    Multiple Weapons used at the same time?

    I've been working on this for a while so I thought that I would just come here. Anyways what I am looking for is a system where you can have 2 different weapons equipped at the same time, and you can use both of them in combat. Such as having a normal weapon and a gun, and you can choose...
  2. Therrao

    RMMV YEP State Categories Lunatic mode Help

    So there's this function in YEP State Categories: battler.getStateCategoryAffectedCount('text') And since the function is to count how many states of said categories currently affecting target, i was going to make a state which increase ATK damage the more states in said categories the target...
  3. lookitsRYUU

    RMMV MV Input Combo Skills plugin isn't accepting player input

    Hello everyone! I'm pretty new to RPG Maker MV, and I saw this plugin for player input combo skills! I followed all the instructions seemingly to a T, but I still can't get the plugin to work. Whenever I press the "Attack" button to pull up the combo skill menu, an attack will occur BEFORE the...
  4. StoicRose

    I'm having trouble with recoil damage on skills and a lifesteal skill

    hello! i asked a few of my smart rpg maker friends for help with this first but none of them seemed to be able to help, so i figured id post something here as a last ditch effort. ive been trying to make some skills for my game, but i cant seem to get them to do what i want them to. i know they...
  5. RMMV Attack command not working

    As was working on my project, I got locked from using any of my attacks. Any reason that may be? I'm currently using MV
  6. Gabriel-Chi

    About Element Rate

    Yo, soo Let's say i have a shield, called "Fire gem shield" that has a Element Rate of 60% to fire, so it takes about 60% of fire dmg But then i buy a new armor called "Magma armor", which has a element rate of 40% to fire. So in combat, using both, if i take a fire magic, do i take 40% dmg or...
  7. Spherix3

    How do I create a "forced loss" battle?

    Hey, I'm trying to figure out how to make a battle for my game where the player has no choice but to lose the battle (similar to the first battle against Bowser in Paper Mario 64). Any help would be greatly appreciated.
  8. Robert Trent

    [VXACE] Neon Black's Victory Results/Aftermath compatible with Victor Engine

    Hi everyone, I got a little of a problem with Victor Engine Battle System and Neon's Black Victory script. At the end of battle, I get a fun bit where the Commands window is opened adove the victory window, showing the battle commands (Attack, Items etc) and that's quite annoying as sometimes it...
  9. Somebody here could teach me how to use Yanfly combo skills script? i am very interested in doing a game with fight mechanics like lisa the painful.

    I am really interesting in lisa the painful combat system, i played the painful, the joyful and the hopeful (fan game). i've trying of learn on my own how to use Yanfly scrips (combo skills, Yanfly Core Engine, Yanfly, and " "Yami Engine" but i think thats not part of yanfly) sadly this is...
  10. BoredDudesGames

    (BATTLE HELP) Dodge Option in combat?

    I want to give each playable character a dodge ability for battles. When you select it, you choose an enemy, and if the enemy attacks that character and the attack is dodgeable, they will dodge. How would I go about doing this?
  11. RMMV Custom Battle Button Sprites

    So, I am trying to make a cool looking Turn-Based Combat Screen for my game and what I want to do is get rid of the classic RPG Maker choice window for selecting Attack, Items and etc... With my own button sprites. Like a custom button sprite for Attack, custom button sprite for Items and etc...
  12. yyugi

    RMMV Shared MP?

    New to this forum so hopefully I posted in the right spot. I'm trying to implement a mechanic to make it so your entire party shares a single mana pool, but I haven't had much luck when searching for plugins or alternatives. I'm open to the idea of using eventing to achieve this effect, but I...
  13. Gen-kun

    How to make a character learn a skill if an enemy or all enemies has a specific state?

    Hello! I'm new in making an RPG game and I just wanna ask the question that is in the title. Basically, I have a tutorial battle for my first main character in my game where if he uses "stun" skill that I've made for him, it will cause a sort of stun state for an enemy. Then, if he gets all the...
  14. fronekowy

    Im have a Problems

    Problem nr.1 I'm have a problem when i'm testing my game. My main character only attacks with skill. I'm using "Attack" and he make him first skill "Combo Attack" look: problem nr.2 My Character nr.2 have a Blocked "Attack"
  15. ArcanoTheDarksmiler

    RMMV How to implement a own Battle System with Plugins?

    Hello Guys Im very new here an i hope i get some help, thanks at this point and sorry for my bad English. Okay First i Show you a Picture that i create with Gimp it shows only my Idear for my own Battle Sytem. This is only Conzept art But my system work with Attack Circles based on a Grid...
  16. GuyWithUniqueNameHere

    Yanfly CTB combat system question

    Hello, I'm making a project using a bunch of Yanfly plugins and i really wanna use the CTB combat system, but I've heard its discontinued? But I couldn't find a lot of news on what that exactly MEANS. So can someone tell me what it means that the CTB plugin is discontinued? Can I still use it...
  17. JacSkulls

    Trouble with Yanfly and Vlue script

    Okay! So today someone mentioned a list to me and recomended me Vlue Formation Bonus 3x3 for VX Ace. At first, it worked well with Yanfly. I still don't have any idea what's going on. I didn't even change anything, either. The game, itself works. But if you go to battle, this is what it comes up...
  18. Having an Actor lose -5 mp at the start or end of a battle

    Trying to figure out how to make a character lose 5 mp when the battle starts and another 5 when the battle ends. Screenshots would help if you can because im quite new thank you
  19. snaketicus

    Check for name of events?

    Hi! I am looking to create a system wherein the events which are on screen (enemies chasing the player) changes how many of that enemy and which enemies appear in battle. In order to do this I wanted to be able to do a check for what entities were on screen at the time of the battle being...
  20. Runnyyy

    How to make fighting on map battles?

    Hello, I'm incredibly new to the whole 'game making' scene, and I'm wondering if this is possible to pull off using RPG Maker MV. Basically, is there a way to make fights happen on the maps, instead of opening the battle sequence? For example: like in old Zelda titles for the NES/SNES, or...

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