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  1. Napoleon

    Hide/make transparent when player walks behind it?

    When I have a tall building for example and the players walks behind it, then I want the building tile to be transparent (or hidden if not possible) (and preferably the tiles around the player too). I could do this by using events instead of regular tiles. But then every map would have a huge...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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