1. zerobeat032

    RMMV How to event a sword swing hitbox to start battles...

    I'm not sure if this goes here but I feel this can be done with eventing. I just think I'm missing something honestly. I basically got it to were my character swings a sword at the press of a button and an animation occurs and everything. there's a problem though, I can't figure out how to...
  2. Featherbrain

    Larger collision size for larger sprites/smaller tiles

    Looking for a plugin that allows setting larger hitbox sizes (e.g. 2 tiles by 3 tiles instead of default 1x1 tile, etc) especially for the player, but also events and vehicles if possible. The intent is to allow the use of smaller tile sizes (e.g. 12x12 or 24x24) in lieu of pixel movement. The...
  3. Parallax Diagonal Collision

    Hey guys, i've been searching everywhere but i wasn't able to find the thing i need. So i'm using Galvs Diagonal Sprites https://www.google.com/amp/s/galvs-scripts.com/2015/12/12/mv-diagonal-movement/amp/ and pixel movement https://galvs-scripts.com/category/rmmv-plugins/mv-on-map/#post-2022 ...
  4. xilefian

    Altimit Pixel Movement [0.50β]

    Altimit Movement 0.50 beta This is an open-source project, feel free to clone the repository and make pull requests. About This Plugin replaces the default movement and collision system with vector-based movement and polygon-based collision. I've tried many different pixel-movement Plugin in...
  5. userlame

    How about some Pixel Collision

    Soooo... I am looking all over and I can't find any standalone collision plugins, understandably so because why bother when there is Quasi Movement. Well, you (I) might not want to use Quasi Movement with all that it comes with (like having to give up followers) and use a more simple pixel...
  6. Yanfly Battle Engine Core Help Please!!!

    Hello :D thanks for taking the time to look at my problem :) So the thing is, with Yanfly's Battle Core, choosing an enemy to attack in battle now allows you to tap on the enemy you want to attack. Before, it was a list of enemy names you could chose from. The problem is that an enemy's...

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BCj
Working on Escalia again, feels good. Have this overwhelming urge to map as well, but need to get some extra tiles commissioned first :D
Lee Sang wrote on Bandito's profile.
Hi, I've just tried your plugin "Game is Active" and when I tested it on Android, it gave me an error, something about "Cannot read property 'underfined' of underfined.
With my project, I want the player to have access to all the tools they need to get from New Game to Credits as soon as possible; I want the player's progress to only be impeded by the player not knowing how to use the tools the game provides.
Just a little close up shot...
w2xZocX.jpg
finally drew the last member of "team outcast" for my game. since my game has a lot fighting game elements in it, there's bosses in teams of three like King of Fighters.

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