Hi everyone,
I want to have a state that makes every Skill cost 15% of Max HP. What would be the easiest way to achieve this? I know that YEP Skillcore can make skills cost HP by default, but I only want this to happen when the user has a state, not by default.
Thanks for your input!
I'm currently making a persona fan-game as a way to learn to use the system, and for the past few days, I noticed that there was no option for skills using hp instead of Mp and have been struggling to make it work.
Is there a way I can do this?
Hi guys! :)
I need your help for a system I'm trying to realize.
Basically in my game characters have only one gauge(Energy) that works for both HP and MP aswell.
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