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Overview
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This script allows you to display an in-map HUD for
HP,MP,TP and EXP.
You can make it have a constant maximum
width, or you can make the width scale with max HP/MP...
I am using Moghunter's Ultima HUD, I have not changed or modified it in any way. However, it only displays the first two digits of any given actor's HP/MP. I want it to display all three, or in the high levels four, digits. Is there a solution for this? I can't read the script notes, it's in I...
Although I waited for the DS+ pack I haven't really bought it yet, especially since I usually make my own resources, and from what I've seen it's not really my type. But the first thing that cought my eye was this sweet looking battle hud. I looked all over the internet for something simillar...
So I've been playing a lot of Hero Chronicles (I love Clash of the Dragons, tis awesome) and I was wondering if there was a way, using events that an actors HP was dependant on how many of a certain item is in the inventory.
EG. The Hero (Actor) has 4 different troops that battle for him (he...
I am test playing a modification to a script I have that creates a help HUD for an ABS. The unmodded scripts works great, but the modded version I created (to add a HUD for MP as well) as soon as I click new game crashes and gives me RGSS3 player has stopped working. I will post my modded script...
Hi, last Monday I got VX Ace from a friend who stopped using it. After completing Beginner's Guide I decided to try making my own game but encountered a few problems/questions.
- I want to use skill system similar to the one used in Persona (non-magical skills cost HP not MP) and Pokemon (Like...
I recently started using RPG maker ace and everything has been working great, but the hp I set for new monster or enemies I create are not what i set them to. I use Windows 7 if that means anything. My friend said he didn't have a problem. Please help me resolve this issue. Thanks :D !
EDIT...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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