Using http://sumrndm.site/hud-maker/ to make a battle ui.
I intend to replace the in-battle ability/skill pop up menu and item pop up menu with my own background.
Created the background easily with the tool but the background is there constantly, i think i need to add a condition that makes...
Ok, I thought I have been experimenting a lot with the battle system lately, and to my surprise...a Battle System that is inspired by Darkest Dungeon is very possible in RPG Maker.
But I already fail at the basics, setting up a good battle hud. Maybe you guys can help me out, and perhaps there...
This might not be the right place to ask this, but I'm using SRD Hud Maker, and I need to make my own background pictures to use for it.
To keep it connected with my menus and such, I wanted to use my Window.png file to create them, but the background always looks different than what...
Okay so here is the problem I'm having. I'm using a plugin SumRdmDudes HUD Maker. Now the reason I'm asking here is because of "Conditions." I can't figure out the commands for "Currently Selected Character"
So what I'm wanting to do is under "Condition" I want this image to only appear when...
Hello everyone, I'm currently facing an issue with MOG's Battle Hud not displaying state / buffs / debuffs turns for the player.
More precisely, I'm using MOG's - Honey Bee - Battle HUD, and I'm also using Yanfly's Buffs and States Core if this is any help.
I just need the turn timer to be...
Hey everyone !
The actual displaying system for enemies states is kind of counterproductive for my game.
The battle gameplay is based a lot on buffs/debuffs and the fact that on enemies it is displaying only one icon that update itself to change and show every states one by one isn't ideal...
I'm using SRD HUD plugin and I got it to show HP and MP on the screen, but I really want to show exp. I want it to count up and turn back to zero whenever the player level up.
I have struggled with making it work. Not sure what to put in current and max value, does someone know?
I am using a few scripts for the battle in my RPG Maker game.
1. Galv's Animated Battlers
2. Moghunter's Battle HUD Ex
3. Mogunter's ATB
Now I have this one battle in which halfway through, another character joins the fight. I set this up with an event triggered to run in the battle, using...
Hi folks. I‘m finding it hard to resolve my issue and after 2 days have decided to see if the helpful RMMV community can assist. Im using SumRndmDde’s impressive HUD Maker plugin. Is someone able to inform me of the HUD Maker property value I would need to use in order to get the equipped weapon...
by dismal_science__ and Caethyril
zHUD is a very rudimentary HP Head-Up Display, reminiscent to the style used in the Zelda series.
zHUD is designed for use with single-actor games.
zHUD uses a set of image files to indicate HP status.
Last weekend I came to stumble across the Opal project that allows Ruby code to be run in the browser by transpiling it into JS. I was hooked to find out if it can work in RMMV -- and by that I mean more than just a hello world program.
As a preamble:
There already was a thread with a demo of...
We're looking for a way to completely re-skin all of the HUD/GUI in RPGMaker MV, (main menu , dialogue box ,shops , battle menu)
I have searched online and the only thing I saw the HUD/GUI editor from sumrndmdde...
Hello everybody! I have tried different ways to approach this subject, i really hope anybody can give me a clue because i'm stuck on my game x.x So any kind of help would be appreciated!
What i want to do is figure out a way to translate an image's XY to a variable location. How?
For example, i...
I am building my game's HUD and i find myself with a challenge.
I have an on-screen HP bar, the bar is upside down (as in, vertical) and i want an image to show at the top of it (current actor max HP) The thing is, his hp diminishes by second, so the image is supposed to...
Hello everyone! I started a thread before asking how to put a health bar ingame as a hud (not only during battle) and was adviced to use 'Hud Maker'. Now, i have a couple doubts i want to ask to you guys who might now more about this than myself...
1- Is it possible to run a plugin command to...
Hello community! I'm starting a new project and i figured out i will need a very unique/personalized HUD UI. I don't wanna bore anyone with details but basically i would like to add different metters in the shape of bars that diminish for different reasons (wether fighting if it comes for health...
Hello, everyone. I'm not sure if this is the best spot for this question so please let me know if this is a mispost
The project I'm working on utilizes the Absorption Barrier plugin by Yanfly.
I've done a great deal of...
These are the plugins I'm talking about: MOG Actor HUD and MOG Party HUD. They add HUDs with faces related to the actors IDs.
My problem is I have characters whose clothes change during the game, or that their looks depends on what gender/species the player chooses, so it'd be not only...
I am currently working on a small project and have a vision of how I want the battle scene to look.
However, I have scoured the forums and almost everywhere else and cannot find this particular thing.
I am looking to put the enemy's HP up in a corner and stacked on top of each...
Well, I'm not an experienced JS user, so I use SRD HUD Maker plugin to create a custom UI. I've faced a problem with updating HUD Elements.
Say I have a bar that should appear when a certain switch is on. It does work when:
Event: switch = on.
But the thing I...
My first game is going to have the main character more or less create monsters as his party members.
Thanks to the plugin creators still producing content for MV, I might be able to give each of the monster members a personalized range of tactics during combat. I liked how the devs made it like that in FF6.
Stream will be live shortly! Tonight will be the PREMIERE of Killer 7 for the first half of the stream, and at half-stream, we will switch to a session of the Interactive Text Adventure! Feel free to drop by!
Watching the launch, I felt a sort of detached excitement. Usually I'd think something like this would be extremely exciting. I'm fascinated by space exploration and am a big Sci-Fi fan. I guess it's just current events.
What did everyone else think about it?