Hi,
I'm looking for a plugin that allows me to show certain variables in a menu bar at the top of the screen. For example I'd like to be able to show time of day, days played, gold, etc. when wandering about the game map.
Does something like this exist?
This HUD was made and tested for SumRndmDde plugin HUD.
Edit: You can use these HuDs with other plugins, I just suggested the one which is the easiest, in my opinion, to use for newbies.
It's a really easy plugin to use, you literally just kinda drag and drop your pictures and there is a...
Welcome, I was not sure how to tell you this better, or how I want to tell you this but, I would like the game to automatically default to do something whenever there is fighting.
I have been a problem exists in this matter, which I have tried to solve...
I have a (hopefully) simple request. I'd like some battles to feature a HP total/bar for the entire party - every hit on an individual party member deals damage to them AND the same amount to the shared pool. Individual party members get KO'd as normal, but if the party HP hits 0 its...
I'm making an rpg maker MV game with only one party member and i want to change the way the gui/hud of the front view battle system is.
Are there any plugin makers out there that would be willing to help me out and put the HP and MP below the characters name on the status window and put the...
Hey guys, I've got another Luna Engine HUD related question. I'm working on my menus at the moment, and I cannot get the Items page's actor status stuff (name, bars, etc.) to match everything else. The biggest issue I have is with the HP and MP bars. The code from lines 648 to 1244 (from the...
Hi.
I've been using Luna Engine for a while, but there's still something I'm trying to figure out. I need a way to set the Battler HUD as a Window instead of a picture. I'm pretty sure it's possible, I just haven't found a way to accomplish it.
SEK_SimpleHearts - v 1.0
By SEK
Introduction
Draws Hearts on the screen based on your main actor's Hp using pictures.
(pictures should be 48x48 pixels png, you just need to have a "half heart" and a "full heart" version, but they can be whatever you want: bars, dogs, hearts, coins etc...
The master list didn't seem to have one, does anyone know of a HUD that displays current inventory on the map screen? example: how may potions you have left.
another plugin i'm looking for is key binded items. Basically, a shortcut to use the item on the current party leader. i haven't...
HI! I'm relatively new to this site but not at all unfamiliar with VX Ace. I've finally found the time to really pursue making my epic journey become a reality but there is just one issue... I'm REALLY bad at scripting. So, to get down to it -
I'm looking to change the battle HUD/menu to...
Hello everybody!
Currently I'm designing HUD, that will display characters' HP and MP on map screen and I'd like to ask a question.
What I was about to do, is to create sprites directly in Scene_Map ~ their variables and such all in that scene.
However, I think that's not the smartest...
I was wondering if anyone could write a fix for a small bug in Hudell's OrangeHUD, which causes the HUD to not fade out while message boxes are being displayed. Depending on where your HUD is in relation to your message boxes, the HUD will overlap over the message box. Since Hudell has retired...
Hey guys.
I want to create an overdrive system for my game. But i dont want to create only a new stype point in my command list, thats to bad for me :D
I use yanflys party limited gauge for the overdrive requirement. And i use MogHunters BattleHud -> Victors Plugins BattleHud. Thats the...
I would think someone allready had a script for this but i can't find it anywhere online.
If there is i am sorry about this post, please point me in the correct direction.
I have common events on the buttons 'R' and 'F' to use health/mana potions.
What i would like is to place icons on...
Hi all,
I'm quite new to this. I already played around for a couple weeks with pokemon essentials etc. so I'm comfortable with the basics and I know where everything is at.
I'm working something out but for that I will need a runescape-esque HUD and a game that has the ability to be...
Hello
I would like to combine "YEP_X_ChangeBattleEquip" Plugin with MOG_Hunter's Battle HUD plugin.
I found out that the problem occurs with the "MOG_BattleCommands" and "YEP_X_ChangeBattleEquip". Since I'm not familiar with programming I don't know what I have to delete or write into the...
So I've been working on a game which has a custom made battle system. I do not know how to script, so making an enemy hud is turning into a challenge for me. I've tried with pictures and it hasn't worked at all. Does anyone know of a way i can make a simple enemy hud hp bar that is equal to a...
I was wondering if it is possible to place the standard MV battle log (abilities cast text, buffs text, misses text, critical, states...) just above the battle hud.
Basic it's on the top, but with big resolutions it's difficult to read because the action is concentrated lower. So I thought that...
Name: Actor Portraits in Battle
Version: 1.1a
Author: Mr. Trivel
Created: 2016-01-18
What does it do?
Shows Actor's portraits/battlers in battle.
Video:
How to use?
Put actor images into img\system folder...
Hello,
I’m trying to make a hud that displays items count and icons. I’m using "CDR – Show variables" script. Everything works perfect except I don't know how to display variables on battle scene. Can You help me finding out how to do it? If it's not possible, maybe anyone knows similar...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.