hud

  1. Ixfuru

    Ixfuru's Toolbox

    IXFURUS TOOLBOX 1.0 INTRODUCTION This script displays a small window during Scene_Map which enables a quick peek at the party's most-used tools or items. HOW TO USE Copy the script below into your script editor, below materials and above main. You'll need to configure what items you want...
  2. Quigon

    HUD Request

    Hi there! Whether or not this'll be easy is completely unknown to me, and I've tried tinkering myself but have had no results. I'm using Khas' Sapphire Action System [ABS] and the HUD that comes along with it, but I need my own one that's relatively minimal compared to the script's default...
  3. Enemy HUD

    Got it to work THX so much.
  4. YanPac Battle HUD

    A great script that makes the plain battle HUD look a lot better, thanks for it. :)

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How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

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