Title c: Or do you not remember? Try to remember! We all had our first projects in any Maker (and 99.99999999% of the makers abandoned it).
I started with XP, and for information I only had a video tutorial of the basics of events, what followed was not pretty:
Super flat characters. To the...
I made a long post request earlier and thought it wasn't the best I could have done for this forum. So I requested something understandable. Are there animations for paraplegics and wounded characters that are limp? Can they have accessories that go with that? Surely slowed motion events could...
I'm looking for a script that would allow enemies to change battlers based on action taken in battle.
i.e. An enemy gives a pained look when hit, then goes back to normal. Or an enemy attacks, giving a face of anger, then goes back to normal.
Any help is appreciated!
Author: Mr Trivel
Name: Hurt Sounds
Request by: Rimaka
What does it do?
Enemies and actors will play Sound Effect when getting hit.
Add <Hurt: SE_name, volume, pitch> to your Actor or Enemy note box.
It would seem learning JS is not a know it all for making plugins. While it has enabled me to understand what I'm looking at, I still have to find the relevant information in the core scripts. This is much harder than learning JS IMO.