Note: Refer to the following posts for a detailed description of all subplugins belonging to this one.
Free to use for both commercial and non-commercial games. Please give credit.
why RPGMakerMV "locale" variable is hard coding?
i am fan of RPGMaker series. XP, VX, and VXAce.
case of VX and VXAce
RPGMaker's "locale" variable return "en".
RPG Tkool's "locale" variable return "ja".
RPGMakerMV's "locale" variable return "en".
steam app change settings language "ru"...
Allows to store all text content of your game in external files. Persists the current language in its own file and allows language switching at runtime.
The Core engine is needed for the individual modules to work. Optionally, my Game.ini Acces script (Link) can be...
"The Great Wall is great. But, most people can only be the slaves who built it, leaving their bones underneath that wall. They spent their whole life to build that wall and the empire, an empire that enslaves them." I'm just going to turn it into a modern-day sad tale.
I don't know about you, but today the covid frustration is seriously getting to me. Haven't really seen many of my friends for two years, since i moved towns the year before this all started, and well, i miss them
so, here's a cute alpacaraptor sketch to heighten the mood: