In our MZ game, for the characters, our illustrators have drawn 2 block high images and parallaxed them in place of the normal pixel art sprites. They are two blocks high, in the 2 to 1 ratio, and made using an illustration software.
But as you can see, the main character (the one in green) can...
Sorry if this is in the wrong spot, I wasn't really sure where to put it. ^^"
I've decided to make a "generator" (really, it's a collection of .psd and .clip files that can be freely edited) for illustrations, because most of the generators I see are for walk cycles and whatnot and don't cover...
Hello! My name is Enya, and I'm an illustrator looking for (relatively) simple practice while I'm busy with school. My turnaround time is usually around a week or less, but it varies based on my energy and the complexity of what you're asking for.
Right now I offer the following things all in...
Hi all,
My name's Jon and I'm an Illustrator looking to offer my services for a game project. I've been a Graphic Designer professionally for 5 years and have been passionately pushing my art hobby for longer, but have kept my work personal until now. Contributing to a game is something I've...
Hello, RPG Maker Web community!
Wishing you all a Merry Christmas and a Happy New Year! Below are my Christmas pictures that I just sent via e-mail to my contacts, and I wanted to share them all with the community. I don't have everybody's e-mail addresses and I might have missed some people...
Who I am: I'm an artificial intelligence developer, although I'm not sure if my scripts would actually translate to RGSS real well. ( I'm saving Javascript for InMoov.)
What I'm offering: Is anyone looking for writer and concept artist? What I write: Dystopian Fiction, Cyberpunk Fiction...
This whole 3/4 perspective is tripping me up. Does anyone know of any good resources for referencing 3/4 view animals? Something like Sim Park, but not isometric. I keep drawing frontal view sprites, and I know they're not going to mesh well with 3/4 view plants and buildings.
Well, I’ve never posted anything before, so HELLO, my name is Ruedefaux, and I am an illustrator that works primarily in narrative illustration and character illustration, mostly my own. I try to work in and practice as many styles as I can to expand my knowledge, so there’s a few different...
I wanted to use Actor 3_7 as an enemy and I couldn't find one so I drew this sprite in PS CS6. Free to use no credit required. However if you want to credit my website www.jaymesthompson.com I would appreciate it because I am an illustrator. Thanks!
Welcome!
So yeah I love drawing and designing characters/creatures. I don`t have really experience working with games but that`s why I am here now.
I really like to be part of game creating team if it is possible with my skill level. I can also change my style to fit your game.
I am myself not...
8') I'm mostly an illustrator but I make basic sprites too. Still a long way to go on that last one before I can call myself proficient in it, but always ready to learn!
Gonna be dropping my some of the art things especially the pixel art I do on a whim here from time to time.
So to start...
I thought i would post some non rpgmaker stuff here for fun. These ones are some of my personal faves. Critiques welcomed and all that. I have a blog here http://mysenjam.blogspot.ca/ if you are interested in seeing some more. Most of this stuff I do for fun Some posts here and there on my...
Hi i am a 2D and 3D Game artist and i am new here and still learning the what's and where's of this website. Here are my artworks i made for the past years of being a game developer. Feel free to give me a comments and or suggestions. I will be dumping my artworks here from time to time. Thanks...
Vox Populi's Vault of Miscellanea
video * photography * digital art * 3D * design * literature
~ a virtual theater and gallery presenting creations past, present and future ~
Update: 19Jul2014: I was so honored to have my photograph Fog of War II to be requested for the DeviantArt "A Foggy...
So, I've been getting a feel for VX Ace, and what I can and can't do with tilesets and overlaying event graphics etc... I probably won't have a gameplay demo up for a long long time (not with actual gamey-game play anyway) but I'll likely have a something people can download to explore in a...
I just finally fixed a huge problem that wouldn’t let my game load and would crash it.. I thought that I was gonna have to trash the project and start over lol
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