1. Angelus197

    Busco un pack de enemigos en batalla / I am looking for a pack of enemies in battle

    Quiero un paquete de recursos con sv_enemies y algún otro sprite enemigo andante. Debe haber dragones, enanos, elfos, señores oscuros, bestias, todo tipo de seres mitológicos, animales salvajes, bandidos, soldados... Ya tengo muchos recursos de RPG Maker MV y algunos DLC que he comprado, pero...
  2. KawaiiKid

    RMMV Galv image bust flickering.

    Whenever I use this plugin to add busts they will randomly show for a 1/4th of a second, disappear, then appear again. At first I thought it could be yanfly's message core, but disabling that does nothing. Next I thought it could be image cache, so I used an image cache addon to load all the...
  3. Change Picture's layer

    Hi, i'd like to make animations in battle using videos. When you use a spell it would use a common event. I made a quicktime common event. A chain command (when you need to press buttons, and if you press all the buttons the attack will be succesful). I animated the attack as a video and the...
  4. Distancio

    RMMZ [SOLVED] How to load a picture inside a window?

    I've read through this from the thead (How to display an image in a window?): Window_Base.prototype.drawPicture = function(filename, x, y) { var bitmap = ImageManager.loadPicture(filename); this.contents.blt(bitmap, 0, 0, bitmap._canvas.width, bitmap._canvas.height, x, y); }; but can't...
  5. Mercedes90

    Image glitches with the Event Movement Route!

    See the gif? Yeah, glitching - Images are not running smoothly as expected. I've made some of my own in-game TV screens, monitors, and ads with Adobe Premiere Pro. It turned out promising at first when things went smoothly during a few experiments, but the more I add these kinds of events on the...
  6. "Show Picture" command not working (after "Play Movie" fails too)

    Hello, everyone! I had a game that was finished, published, and working just fine. It had three videos at the end: a good ending, a bad ending, and credits. But then I made some changes to earlier parts of the game, that seemed totally unrelated to the video files I had, only to realize that my...
  7. Resizing the battle sprite in side view

    I want the player character to stay pixelated so I drew her small, but in battle, she appears way too small. I didn't make her animated, is there a way to resize her in the battle screne without changing the actual image itself?
  8. KTRay0405

    RPG Maker MV Load-up Image

    So, you know when you start running RPG Maker MV, it shows an image with some characters on it, right (like a logo, I guess; not good at explaining stuff lol). Anyways, I'm curious about whether you can change it or not.
  9. 48Tentacles

    [Help, GENE] Where do I store the images to use with GENE? *SOLVED*

    I'm having a problem when it comes to using images and folder directories with GENE. I'm sending you a screen capture. In this image, I click on the grey space I've marked with a green mark. Then a window opens, but there is nothing stored in there, as I marked with a red mark. Where do I...
  10. ovate

    Replace a Window with an Image/ Windowskin

    WindowBackImage - Version 1.5.1 (2021/01/30) Creator name: Triacontane Overview Replace windowskin with an image Note: Image file has to be inside img/pictures folder. Features - Replaces the window with an image of your choice. - The original window frame will be hidden. - Parameters...
  11. holyratchels

    Blurry fonts in the game

    Not clear fonts in the game, tried to connect a different font all the same, the edges of the text / font are blurry. 1. Picture from the game 2. Picture and Photoshop
  12. ovate

    Fast Forward Animation in Battle [MZ]

    MPP_FastForwardAnimation.js - 2020/12/26 (ver. 1.0) Creator name: Mokusei Penguin Overview Allows you to accelerate animations in battle. This plugin is for RPG Maker MZ. | Note: It's actually a battle speed-up plugin. ▼ Fast Forward Type 〇 long press - Press and hold the Ok or Shift...
  13. Derahex

    How does Ruby/RGSS3 find files?

    Hi. Trying to modify a script to change the location/path it looks for image files. The default location is Characters, and that will not do. It'll cause clutter from an inordinate amount of image files in a single location. I'd like to change this to its own custom location, but would settle...
  14. ovate

    360 Panorama

    MSPanorama - 2019/09/17 (1.0.1) Creator name: moriya shige Introduction Adds a 360-degree panoramic distant view. This plugin uses Three.js, a library for creating 3D content with WebGL, but does not work with something that don't support WebGL. Features - Parameters to store variable in X or...
  15. iphone7s

    Event Image Size too big for the grid

    So I want to add an animated claw machine to the map, but the original sprite sheet has the machine split into different parts/frames. How do I add the whole image when I can only select part of the image/frame? I can see people are using it fine on another version rather than MV. What is...
  16. nathanlink169

    RMMZ Opacity of Text and Images

    Hi all, I have the following bit of code which is present in an Update method for a Window: this._currentCharacterData = this._characterQueue.shift(); const x = 40; const y = 58; this.drawCharacter(this._currentCharacterData.name, this._currentCharacterData.index, x, y)...
  17. shrinker1

    help with images

    Is it possible to show an image in the description of a skill?
  18. Change variable when the menu is opened and changd back when it's closed

    Hi, I am trying to change the menu screen (the one when you press (x)) to look like the image attached. To achieve this i need 2 things to happen: 1. When the menu is opened, a image appears and it dissapears when the menu is closed. 2. Add a status screen/page to the menu. As seen in the...
  19. ovate

    Save Thumbnail

    YKNR_SaveThumbnail - 2020/05/28 (ver.1.1.1) Creator name: Yakinori Overview Adds a thumbnail image to save file and displays for each slot. Thumbnail is based on the map screen Attention: This plugin doesn't work if MV version is less than 1.6.1. Features -Adds a function to save current map...
  20. ct_bolt

    Window Background Image/Mapshot with Effects

    Description: Display a custom image "behind" messagebox, pictures, busts. (animated effect optional) Features: How To Use:[/spoiler] Screenshots: Demo Download: CT_Bolt's BgImage v1.51 (Testing) Demo: Click here To Download Plugin Page...

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If a person becomes voluntarily missing, does it cause the butterfly effect?
normal_water_is_fine.jpg

Just going to use stationary water for the randomized maps. Sure, particles would look cool... But this is about compromising and not spending countless hours making the perfect water particle for each set piece with water. :kaoswt:
Maybe I should get rid of the Banish ability in my game. It's a non-elemental spell that doesn't even appear in the magic chart. It's only there because my Elementalist doesn't use light or dark magic. It only effects summoned creatures.
ScreenShot_5_18_2022_0_37_0.png
I've been redoing all of the major areas in my game. starting with a place called Century Park. thankfully because all of the locations are distorted memories, I can make these places pretty abstract.

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