image

  1. nathanlink169

    RMMZ Opacity of Text and Images

    Hi all, I have the following bit of code which is present in an Update method for a Window: this._currentCharacterData = this._characterQueue.shift(); const x = 40; const y = 58; this.drawCharacter(this._currentCharacterData.name, this._currentCharacterData.index, x, y)...
  2. shrinker1

    help with images

    Is it possible to show an image in the description of a skill?
  3. Change variable when the menu is opened and changd back when it's closed

    Hi, I am trying to change the menu screen (the one when you press (x)) to look like the image attached. To achieve this i need 2 things to happen: 1. When the menu is opened, a image appears and it dissapears when the menu is closed. 2. Add a status screen/page to the menu. As seen in the...
  4. tale

    Save Thumbnail

    YKNR_SaveThumbnail - 2020/05/28 (ver.1.1.1) Creator name: Yakinori Overview Adds a thumbnail image to save file and displays for each slot. Thumbnail is based on the map screen Attention: This plugin doesn't work if MV version is less than 1.6.1. Features -Adds a function to save current map...
  5. ct_bolt

    Window Background Image/Mapshot with Effects

    Description: Display a custom image "behind" messagebox, pictures, busts. (animated effect optional) Features: How To Use:[/spoiler] Screenshots: Demo Download: CT_Bolt's BgImage v1.51 (Testing) Demo: Click here To Download Plugin Page...
  6. Xyonel

    how to center this background call?

    How can I center the image on a wide screen ? Scene_Album_TT.prototype.createBackground = function () { this._backSprite = new Sprite(); this._backSprite.bitmap = ImageManager.loadTripleTriad(this.image_list['AlbumBackground']); this.addChild(this._backSprite); I tried ...
  7. Indsh

    Resize PNG

    I have managed to create a system that copy and pastes PNGs whist the game is running for effects I have coded successfully, now what I would now like to do is resize those PNGs. Any advise between Canvus and Pixi to make this happen?
  8. Can't Find File Graphics/Character/Party/Actor4

    Hey, I've got this old project that I haven't touched in a while. I launched it again and it fails after opening a scene that contains one of the missing sprites. Either Actor4 or !Door1 or Vehicle, etc. Basically a bunch of default files that it should have found immediately. After...
  9. Xyonel

    insert image into animation skill

    I know the method of splitting, dividing an image into animation slot and put together in animation, but there are other method to show an image inside sideview battle? maybe with scripts, think about a skill that uses an animation, then while animation is almost finished a monster image...
  10. Display pictures on Status/Conditional branch in battle issues

    I have been racking my head over this for a solid 2 days now. The idea is very simple: When a status affects an actor, display an image. When the status ends, remove the image. I've tried this in several different ways using conditional branches, common events and switches, and the end result...
  11. AdamSakuru

    Clear specific cached images (MV Version 1.6.2)

    How is this done? I cannot find any results when I look around. This was the script call I used to use. But it doesn't work in 1.6.2. ImageManager.cache._inner["img/pictures/ACCESS.png:0"].free() Edit: I already know you can clear the entire cache with "ImageManager.clear()" but I want to know...
  12. tale

    mo-to - Map Icon Draw

    MapIconDraw - 2017/08/11 (update) 1.01 Creator name: mo-to Overview Places an icon on the map as an event How-to Event Image is blank. In the event contents use- [Flow Control: Comment] Put <icon id:IconIndex> Blank image and Comment: <icon id:#> Example) If you use <icon id:1> inside the...
  13. p0_boy

    Loading Base64 Data URLs as Event Images

    Is there any way to designate a Base64 image string / data url as the image of an event? There are many posts about saving PNGs as Base64 data strings but I can't find anything about the best practice for loading them. I came across this post by @mogwai which shows how to use one for the...
  14. tale

    Quick Start Up [Preload images in System folder]

    MPP_QuickStartUp - 2018/05/11 (ver. 1.0) Creator name: Mokusei Penguin Overview Preload images in System folder when you start the game Also faster game launch by not loading unused images Parameters- Load Weapons3? Whether to load weapon image Weapons3 for attack motion. Set to true if you...
  15. Using drawPicture - it works, but not at first. I have to navigate to another screen and then back.

    Hey all, Currently adding some oomph (or attempting to) to my menus. I like using pictures, so I'm trying to do that. In most cases, it works fine. In some cases, there's a strange thing where the code seems fine, you open a menu, the window is shown and there is no picture. However, if you...
  16. Parallax Panda

    So I want an overlay image on a looping map...

    What the title says. I have a horizontally looping map and I want to use an image as a overlay (for shadows and such). Up until recently I've been using Galv's "LayersGraphics" plugin but I don't think he supports it anymore and it can't handle looping maps right now anyway. Any other...
  17. tale

    Custom Title Screen

    Custom Title Screen Ver 1.11 | 2007/8/5 Creator name: paradog Introduction Use images for menu commands on title screen, Or set the position and transparency of the command window. Features - Setting to use images on title screen or not - X and Y coordinates for positioning - 3 types of image...
  18. tale

    Custom Title Screen

    Custom Title Screen Ver 1.00 | 2008/9/20 Creator name: paradog Introduction Use images for menu commands on title screen, Or set the position and transparency of the command window. Features - Setting to use images on title screen or not - X and Y coordinates for positioning - 3 types of...
  19. Senfgurke

    How to display images in code?

    Hi there, I would consider myself a relatively seasoned JS-Scripter and also collected some experience in RPGMaker XP in my younger years. Right now I'm trying to make a custom battle system with cards. For a first Proof-Of-Concept my idea was to use skills as the cards and in the note tag of...
  20. Yawgmoth

    Felski_Tech Tree Plugin Problems

    Hi all, I've been working with this new plugin I found. Felski_Tech Tree Plugin. You can find the plugin and relevant information including a demo at https://felski.itch.io/felski-skilltree anyways when I play test the game and hit the escape button to bring up the main menu I receive an error...

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This site have great assets for RPG Maker: https://kokororeflections.com/

There are modern resource too.
Check it out!
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