So in my game one of my bosses has a couple mechanics I've planned out that I can't figure out how to implement. Basically, at the beginning of the battle the boss (Likho) uses a skill called "Waking Dream" which inflicts a state that makes the battler inflicted become immune to all damage as...
Hello,
I am implementing on-map encounters using Yanfly's Event Chase Player plugin. The problem that I've run into is that if the player is being chased closely by two or more events and engaged into battle, then if the other enemy has already reached him as well, the player will be engaged...
I would like to give one of my characters immunity to terrain damage, but cannot find a way to do so in the data base. Am I overlooking something, or do I need to go for a script solution?
Hi all,
I am at my wit's end.
I am trying to create a move that instantly KOs, whether the target is an actor, or an enemy. That being said, I want to create an accessory that grants immunity to instant KO. This works, but in battles, my actor wearing the accessory does not die, be it to...
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