I'm having trouble importing graphics.
I've tried to import a certain character tiles, but the rpg maker divided it into small unfitting rectangles.
So my question is: How can you decide the size of tiles for events?
Did I make myself clear? because I'm not sure it was understandable.
So I picked up the Samurai set from Enterbrain and I've got everything in the editor except for the tilesets. The resourcemanager "sees" them, but they do not appear as selectable tilesets in the map properties window. There were a few files I did not include due to fear of my files being...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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