in battle

  1. Doopis_Doop

    Calculate attack in battle and use that calculation to attack

    I Want to make the combat random. What I did was make a random common event that basically says: I want to do all that before the attack, which is the normal attack skill. It's it at all possible? I know I can set the formula to be the variable and I know how to do that, but I want to set...
  2. marbeltoast

    How do I make a player character come back to life automatically (sometimes) <Resolved>

    Hey all! So, here's the situation: I want to create an equip item that gives a player character a small chance to, upon death, come back to life automatically with full HP. Additionally, I need this to function in the event that the party only has one character, living or dead, in it, without...
  3. Theguysayshi

    Adding Poison States that decrease HP or MP in real time in of battle

    Greetings! What I'd like to do is add a poison state, that decreases the players HP/MP in real time during battles/battle selection menu to promote pressure when selecting choices. I managed to get this to work with parallel processing common events, but only outside of battle. I'd like to get...
  4. atoms

    Switching party members in battle, how would you use it?

    I've recently been curious about the game feature of having many party members and being able to switch between them in battles, but I can't see how to make this work in an RPG Maker game. The reason I say that is because anyone way I look at it, it seems to me the player would become...
  5. Kevin Eontrainer

    Changing, Applying, and Removing Weather Effects In Battle

    Hello, friends! I'm trying to make a battle event  that changes weather effect in battle. For example, I want to change the weather effect to Rain only in battle at certain turns, then reverts to normal after the battle ends. I've tried using the "Change Weather Effect" command but it...

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