1. ovate

    QuickSkill

    Torigoya_QuickSkill - 2017/05/02 (blog posted: 2015-10-29) Creator name: Ru/むっくRu (Rutan) Overview A skill that doesn't use up a turn and quickly attacks enemy. Features - Quick skill can be used without having the whole party complete their action. Notes: - It's meant for characters in your...
  2. Dacuna

    How to make bosses immune to an instant death skill?

    So I've made a skill that has a 1000% chance of causing the Death (Knockout) state, but of course I don't want it to work on certain enemies such as bosses and special monsters. I've tried setting the State Rate (not State Resist) of those certain enemies to 0% like I've heard other people...
  3. DreamX

    Instant Turn Battle

    Instant Turn Battle By DreamX   Introduction/Features Battlers perform actions instantly in an order decided by their agility. A turn ends after each battler acts. The order will be adjusted in-turn if a battler's agility is increased or decreased. This means that an example action order...
  4. DreamX

    Instant Turn Battle System

    Battlers perform actions instantly in an order decided by their agility. A turn ends after each battler acts. The order will be adjusted in-turn if a battler's agility is increased or decreased. This means that an example action order could be Enemy-Actor-Enemy-Enemy-Actor-Actor-Enemy. Script...
  5. DreamX

    Yami TBB-like Battle System (Turn Based With Instant Actions)

    You can find the Yami TBB code for VX Ace here: http://forums.rpgmakerweb.com/index.php?/topic/29757-ace-yanfly-skill-restrictions-yami-tbb-skill-restrictions-dont-work-resolved/ Basically, battlers select actions one-by-one. Once an action is selected, it is performed immediately. The order of...
  6. Bonkers

    Enabling instant movement for the player to an event in Super simple mouse system

    Link to the Script: http://forums.rpgmakerweb.com/index.php?/topic/17829-amaranths-super-simple-mouse-system-for-ace/?hl=%20shaz%20%20mouse%20%20script Hello, I've come across an obstacle when designing some puzzles for my game.  What I'd like is for events marked via a comment or an...
  7. Instant KO State - Help

    Hi. I am trying to creat a state like the instant death in the FF series but for some reason, I can't do it. Just using the standard *death* state in a skill doen't work, the enemy doesn't die, he just can't move anymore. Using a unique ellement doesn't work the way I want either, for that to...
  8. Rycoria

    Help please - Instant Cast Script that doesn't give you another action

    Hey guys, so hopefully this isn't too difficult, though with my knowledge of scripting it could be insanely difficult for all I know. So Yanfly has this script, instant cast: http://yanflychannel.wordpress.com/rmvxa/battle-scripts/instant-cast/ What it does is have a note tag feature that if x...
  9. orphen89

    Having some difficulties with the default Death state...

    Been having two problems with the current default Death state when applying it to skills. I've found some stuff around here but further results have further issues >_> ...sigh... 1) I feel like this should be simple, and sorry if it is, but I have one skill that attacks an enemy and there is...

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