dsBattlerSelect - ver1.3.0 (2015/12/27)
Creator name: Douraku
Overview
Display cursor for selecting battler during battle. (front-view and side-view)
Features
- Alternate interface for selecting a target.
- You can include your own cursor for selection.
-- Under folder of...
dsBattleStartMessage - ver1.1.0 (2018/06/24)
Creator name: Douraku
Overview
Allows you to change enemy encounter message at the start of battle.
Features
- No text window announcement from the start of battle.
- Able to change "max line", "line space", "timing" with a parameter.
- Added...
PD_DelayTitle (2017/06/26 Ver.1.01)
Creator name: Shio_inu (PixelDOG)
Overview
Title screen with a fade-in effect.
Features
- Parameters for adding delay/ fade-in to each image per frames
- Command window included
- Fade sequence can be skip by pressing confirm key
Preview
Terms of Use-...
Alternate Choice Window Ver 1.1.0 | 2016.02.17
Creator name: lctseng
Introduction
Beautifies choice windows and move them to top left screen.
Features
- Text alignment: 0 = left,1 = center,2 = right
- Choice window position: X, Y coordinate | Size setting: width, height (space between)
Note...
It has come to my attention that if a developer is going to make a game more than half an hour long, there needs to be a lot of skills and enemies involved. The issue with this is that if said developer keeps adding new ideas (new skills, armour types, troops etc.) the menu in the database can...
Fading Title Logo Jul 23, 2014
Creator name: lctseng
Introduction
On the title screen, logo will fade in & out.
Features
- Settings for fade time, fade speed, min and max opacity, and layer of z coordinate.
- To use your own logo, place an image file named "logo" in your project folder >...
MPP_WindowPropertyCustom - 2017/12/21 (ver. 1.0)
Creator name: Mokusei Penguin
Overview
Allows modifications to windows appearance according by property.
Can be done through parameters.
Features- What can be changed
・Line Height
・Font Size
・Padding (margin width)
・Background Opacity
Changing...
hi everyone, my name is cafrud and i have a question of the mechanics of rpg maker mv
Recently i installed the program and I noticed that it contains a type of default template, style the first finals fantasys, I have thought to create a rpg a little different and out of that style, so my...
MPP_HighlightActiveWindow & Patch - 2017/09/09
Creator name: Mokusei Penguin
Overview
Highlights the current active window.
Features
- Able to set Back Blend Color value by RGB and intensity in parameter.
- Frame Blend Color is adjustable similar to Back Blend Color. Can leave blank.
- Two...
MPP_RemoveEquipText - 2017/07/23 (ver. 1.1)
Creator name: Mokusei Penguin
Overview
Equipment screen with "Remove" text display
Features
- Adds text to remove equipment instead of a blank space.
- Remove text can be positioned by x coordinate
- On "Text Enabled" colored text is set to - true =...
*Pictures from BASS and https://s-media-cache-ak0.pinimg.com/736x/86/eb/d5/86ebd52880273c678909914cbb9bf296--anime-scenery-in-french.jpg
Hello! I would like to know if there's a script that can show picture when you are at the choices but not yet pressing any button.
The background picture...
Show Face in Choices 2015/02/26
Creator name: Nana
Overview
A script that allows you to display a character's face inside the choice window.
Features
Displays face inside choice window.
Screens
Installation
Paste this script above Main.
Script
Credit and Thanks- Nana
Terms of Use-
-...
Option Window Cursor 2015/05/13
Creator name: VIPArcher
Introduction
A script that displays a cursor inside an option window.
Features
- Cursor display
- You can add your own by placing a cursor image file under Graphics\System folder, filename: "WindowCursor"
- If the cursor file doesn't...
MPP_SimpleEquipWindows - 2016/07/23 (ver. 1.4)
Creator name: Mokusei Penguin
Overview
Simplified Equipment Screen
Features
- It deletes "Equip" from the equipment menu.
- It's possible to move with the up and down arrow keys.
Screens
Credit and Thanks: Mokusei Penguin
Terms of Use- Free...
Each font has it's own style. It might be suitable depending on the project's theme.
The zip includes 10 bitmap (pixel) fonts (.ttf) that I picked out at pentacom. Also a .txt file called "permalinks" as reference of where the fonts originated from.
Preview
Download link-...
TextColor - Version 1.00
Creator name: Trb
Overview
A plugin that allows text color to be selected from Hex Color Code.
Features
- It allows you to define the color code with #000000~#ffffff by using the control character \c[ ]
- For more detail, please search "color hex code" online...
"New" Item Indication (without image) Ver 0.01 2014/11/05
Creator name: Mikagami Atelier | English translation: tale 2017/03/27
Introduction
Displays "New" on the item icon when it's obtained for 2 minutes.
Features
- Number of minutes how long "New" stays can be adjusted in the script.
-...
Welcome, I was not sure how to tell you this better, or how I want to tell you this but, I would like the game to automatically default to do something whenever there is fighting.
I have been a problem exists in this matter, which I have tried to solve...
Description of the Feature:
The ability to click on and drag components within an event to reorder them rather than copy/paste and deleting.
A "back" option to revert to the last configuration before the change
Why is this feature good?
This feature is great because of the following:
It just...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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