interface

  1. ovate

    com_sho FF-style Window

    With permission from コミュ将 (com-sho), I'm sharing Window graphic here. Feel free to modify however you like. You can use this if you own a copy of MV. Since it's a modified RTP material, credit "KADOKAWA" also credit "com-sho" is optional.
  2. FoxySeta

    Javascript 【Foxy's】Gauges System

    Introduction I prepared this extension because of this pool here. Visual novels that lack gameplay segments risk to result boring, so minigames and stuff are very important. And minigames need health bar and such. Description An extension providing a simple interface that lets you manage gauges...
  3. FoxySeta

    Javascript 【Foxy's】Profiles Menu

    Introduction I prepared this extension under request of @RaynRayn. Being visual novels a genre mainly focused on the story, having a menu entirely dedicated to the characters is pretty common. Description An extension providing a simple Profiles Menu that displays each character's report card...
  4. ovate

    Battle Layout Classic

    BattleLayoutClassic - Version 1.2.0 (2018/09/19) Creator name: Triacontane Overview Battle layout resembles to RPG Maker 2003 Features - Able to hide all gauges with a parameter. (true, by default) - Party command window shown at all times in battle, if ShowCommandAlways set 'true'. (Status...
  5. ovate

    Anti-blink Cursor

    WindowBlinkStop - Version 1.0.0 (2017/12/09) Creator name: Triacontane Overview Stops window cursor from blinking/ animating. Features - Cursor will remain still like the images below. Preview Credit and Thanks: Triacontane Terms of Use- Free for commercial and non-commercial use...
  6. ovate

    FPSMeter Themes (2)

    SA_FPSMeter_Customizer - 2018/04/29 (Ver 18.2) Creator name: seea Overview 2 themes for FPS Meter Features - It's possible to select theme through parameter. Required - rpg_core.js v1.5.1 or v1.6.0 Preview 1.Default plus 2.Mini Credit and Thanks: seea Terms of Use- Free for...
  7. ovate

    Turn Window for Battle

    Turn Window - 2012.06.23 (Ver1.01) Creator name: prico Overview Displays the current amount of turns on the battle screen. The number of turns is displayed up to 3 digits (limit 999 turns) Features - By default, it'll appear in semi-transparent window. - Position of Turn Window can be change...
  8. ovate

    Smooth Battle Log

    MPP_SmoothBattleLog - 2018/06/07 (ver. 1.0) Creator name: Mokusei Penguin Overview Battle logs with scroll display and faster battle progress. Note: It's not a fast-skipping plugin Features - Battle log with smooth scrolling text - Party command "BattleLog" recorded confirmed actions -...
  9. ovate

    Text Window Manager

    WindowManager - 2017/07/14 Creator name: kido0617 Overview Able to display multiple text windows at the same time. Features - Handled through script calls Format sample: WindowManager.show(0, 10, 10,180, 80); //show(window#, x, y, width, height) Text output: WindowManager.drawText(0...
  10. ovate

    Control Character Color Expansion

    Control Character Color Expansion 2014/10/12 Creator name: VIPArcher Introduction This script expands on control character for color over 31. Instructions: On line 16, you can add more colors by following color code format (R , G , B [,A ]), For text event, type \c[32-35...] to change text...
  11. ovate

    Menu Screen Layout Resize

    dsScreenLayoutSize - ver1.0.3 (2018/09/08) Creator name: Douraku Overview Plugin for resizing menu screen layout Features - Parameters for height and width layouts of Map, Menu, and Battle. Screens When changing the screen resolution with YEP_CoreEngine or etc. You can set the size of menu...
  12. ovate

    Battler Select Cursor

    dsBattlerSelect - ver1.3.0 (2015/12/27) Creator name: Douraku Overview Display cursor for selecting battler during battle. (front-view and side-view) Features - Alternate interface for selecting a target. - You can include your own cursor for selection. -- Under folder of...
  13. ovate

    Battle Start Message

    dsBattleStartMessage - ver1.1.0 (2018/06/24) Creator name: Douraku Overview Allows you to change enemy encounter message at the start of battle. Features - No text window announcement from the start of battle. - Able to change "max line", "line space", "timing" with a parameter. - Added...
  14. ovate

    Fade-in Title Screen

    PD_DelayTitle (2017/06/26 Ver.1.01) Creator name: Shio_inu (PixelDOG) Overview Title screen with a fade-in effect. Features - Parameters for adding delay/ fade-in to each image per frames - Command window included - Fade sequence can be skip by pressing confirm key Preview Terms of Use-...
  15. ovate

    Dynamic Encounter Effect [MV & MZ] - 4.0 MZ

    MPP_EncounterEffect - 2020/12/11 (ver. 3.2) | 2021/11/20 (v4.0) MZ Creator name: Mokusei Penguin Overview Change the effect at the time of encounter to a special effect. Note: This plugin is for RPG Maker MV and MZ. Also 4.0 version is MZ only Features - 3 Encounter effects - Set where the...
  16. ovate

    Alternate Choice Window

    Alternate Choice Window Ver 1.1.0 | 2016.02.17 Creator name: lctseng Introduction Beautifies choice windows and move them to top left screen. Features - Text alignment: 0 = left,1 = center,2 = right - Choice window position: X, Y coordinate | Size setting: width, height (space between) Note...
  17. ovate

    Fading Title Logo

    Fading Title Logo Jul 23, 2014 Creator name: lctseng Introduction On the title screen, logo will fade in & out. Features - Settings for fade time, fade speed, min and max opacity, and layer of z coordinate. - To use your own logo, place an image file named "logo" in your project folder >...
  18. ovate

    MPP_WindowPropertyCustom

    MPP_WindowPropertyCustom - 2017/12/21 (ver. 1.0) Creator name: Mokusei Penguin Overview Allows modifications to windows appearance according by property. Can be done through parameters. Features- What can be changed ・Line Height ・Font Size ・Padding (margin width) ・Background Opacity Changing...
  19. I need help with the mechanics of rpg maker mv

    hi everyone, my name is cafrud and i have a question of the mechanics of rpg maker mv Recently i installed the program and I noticed that it contains a type of default template, style the first finals fantasys, I have thought to create a rpg a little different and out of that style, so my...
  20. ovate

    MPP_HighlightActiveWindow & Patch

    MPP_HighlightActiveWindow & Patch - 2017/09/09 Creator name: Mokusei Penguin Overview Highlights the current active window. Features - Able to set Back Blend Color value by RGB and intensity in parameter. - Frame Blend Color is adjustable similar to Back Blend Color. Can leave blank. - Two...

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TSR
One last screen shot for the weekend. An interior map for a change...
May you all have a nice week.Capture d’écran, le 2023-05-26 à 09.19.06.png
I've been working furiously on a small demo slice. But with King Slime so busy assets have been slow to form. No matter! I've got the demo for rpgmaker MZ and I'm using the 20 days to make a short and sweet demo game of fighting alongside your rival/boyfriend hehe Kind of like a mini challenge to myself
Yes my images are back ^^, hopefully they won't disappear again.:kaoangry:
It's Sunday. Stop working and take a break. Relax a little.

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