Volume Control+2016/04/23
Creator name: Ru/むっくRu (Rutan) | (English Translation by tale)
Overview
A script that allows you to set the volume. It can be added as an option to the title screen and/or main menu.
Features
You can adjust the volume (0:Mute~100:Max) ← Decrease / Increase →...
So, I'll start by saying that user interface graphics are one of my strongest skills. I have the ability to make a mind-blowing animated title. But after some consideration, I've been thinking about removing the title screen all together - a simple a "Press X to continue/start" on a black screen...
Welcome, I would like to ask or know how this interface can eliminate the transparency so that the background does not show through it?
Just like RPG Maker VX, there is not transparency thease menu/interface system but Ace have but, i don't want that.
I am using RPG Maker MV TRIAL, downloaded from the main site.
Not sure if it's my computer or not, but I run DirectX 9 and not sure if it's something to do with my hardware or not... I can MV games and open the the software with no errors or problems.
I have attached some images to show...
Good day all.
I am noticing what could turn out to be a bug in the core engine, which seems to come up in any project I test play, regardless of platform (happens on android as well as windows). I have tested with a blank project and it also still happens.
Issue: XInput or touch controls...
I'm looking to create a custom interface from an event.
I'll explain the situation a bit more. I have a book that I want the player to be able to open and select from a few options that will switch variables on and off.
Seems simple enough but if possible I want to have it look like its own...
I'm considering using a card based game mechanic for combat and I have a Sci-Fi setting based around Ships and their crew. If you like card based mechanics, do you like the combat interface to appear to be a card game (the interface looks like a table with miniatures and a card game playing on...
Kinda a stupid question...
A project I'm working on utilizes diaries you find around a mansion. I wanted to allow more interactivity by allowing the player to flip through the pages with arrow keys, letting them backtrack to a given page without having to go to the end without reopening it...
(MUFFLED SCREAMING)
OK, I'm SO sorry for the confusion you guys. At first I accidentally hit ctrl+ENTER and prematurely sent the thread starter, and THEN while I was trying to rewrite the damn thing I accidentally backed out and for some reason nothing was autosaved! Not to mention editing the...
Hello everyone, today I bring you a problem I've been having.
In the game I am currently working on I want to have bosses (and anything else I choose I guess) that you fight have special barks and such when they are about to do, or when they do specific attacks. All that is easy enough, but I'd...
My portfolio for samples:
MADALINVLAD.NET
As payment fluctuates, it will be discussed with the client before and/or after the job is done.
Usual prices:
Logo: 20$
GUIs: 40$
Business cards: 20$
Banner: 10$
Ever since the workshop was launched on Steam, there has been one feature with Manage Projects that I seriously do not like, and I've been wondering if there is either a work around or if an interface update would be possible.
What I'm having issues with is that all of the downloads go to the...
Hey whats going on community.
I have a question regarding a scripted variable bar.
I understand and have scripted numerous health bars for huds using the .hp_rate etc.
But I want to know is this a exception for variables?
Here is how a health bar would be drawn:
My question is how can I...
Hello, to make things short, I am making a Sword Art Online inspired game, and I need a menu. This is an edit so that I can make it clearer that I need a menu.
Example: http://s1268.photobu...6ba90a.jpg.html
Resources: http://www.mediafire.com/download/2aamzsjb3lz47v4/SAO.rar (As no one...
So I feel like a complete idiot for needing to ask this, but after searching the help documentation and the interface in the "states" I am stumped. I also searched the forum, but didn't find anything within the first twenty or so posts that addressed this, either.
Is there a way to get slip...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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