item

  1. MORTEMFACE

    HELP CREATING A BOOK ITEM

    Hi, I would like to create an object that is a book, and when the player opens it, they can read the book and the text or images will appear. But as much as I try it does not come out, so if someone knows how to do it and could help me, or if there is already a post on this that I passed it in...
  2. dingk

    Loot Tables v1.0.0 (2020-04-29)

    Loot Tables v1.0.0 Author: dingk RMMV version 1.6.2 Launched April 29, 2020 Download Itch.io Link -or- Raw Source (Right-click > Save As...): Commented Version ( 29 KB ) Minified Version ( 17 KB ) Introduction Do you need your enemies to drop more loot or change how the game drops items...
  3. Moksock

    [Solved] Item used only in certain area

    Well im hoping i finally managed to put this in the correct section. I'm using RPG Maker MV. What i'm trying to make happen is there is an item called an Hourglass in my game i'm making that i only want used in certain maps, now in the screenshots i've provided it shows the two common events i...
  4. stopbeingbored

    Name items after actors - help!

    Hello all, I am currently looking for a way to name an item after an Actor. The idea is that there are several items that belong to a certain actor, such as "A's Necklace" or "B's sword" and I want their name to reflect that. At the same time, I want the player to be able to rename actors in...
  5. VesperCire

    Changing inventory limit midway? (Yanfly Item Core)

    I know I can set an inventory limit with Yanfly's Item Core plugin, but is it possible to increase the inventory limit partway through the game with an item or event?
  6. Finneess

    Actor generate item via leveling up

    This one is a little complex, not gonna lie Basically, what I need is to emulate P3P's skill card system, which consist in when an actor gets to x level, they generate an item you can use to learn new skills (The skill learn can be done via eventing, so only the system itself is important)...
  7. xDRAGOONx

    Yanfly Item Categories: Removing an armor type from all armor

    I am using Ellye's Class Change Equip plugin to allow the player to change class through a piece of armor. I am wondering if there is a way to remove this specific armor type from the list of all armors so that they don't show up under the Armor category. I have already made a specific...
  8. Uzuki

    [Yanfly Item Synthesis] How to make multiple items with just one item?

    Hey gang, I'm using Yanfly's Item Synthesis plugin and it's worling fine. What caught my interest was this line in the help section: <Custom Synthesis Effect> var bottle = $dataItems[123]; $gameParty.gainItem(bottle, 2); </Custom Synthesis Effect> For this notetag, the 'item' variable will...
  9. Assigning variable to actor ID during battle.

    I'm having trouble with assigning variables to an actor's ID during battles. At the moment, I have an item that, when used, sets a variable (35) to the ID of the actor using it, and then calls a common event that does conditional processing. It works great outside of battles, but does not...
  10. Lionmeow

    Need to figure out how to remove specific items from the inventory

    I've been needing a script for removing an item from the inventory based on the ID. However, any script I try just ends up erroring out (probably because I've been trying various scripts but I don't think any of them I found were RMXP specific). Can someone build/use a script to remove x item...
  11. tale

    Hidden Skill/ Item Switch

    Hidden Skill Switch 2019/12/15 Creator name: Ru/むっくRu (Rutan) Introduction Possible to create hidden skill/items with a switch through note tag. Feature If specified switch is ON, certain skill/ item won't show in the list (unusable) <Usage> Put the following tag in the Note box for skill...
  12. CuddleFox

    Increasing a variable with an item without using a common event

    Usually when you use an item that calls a common event, the menu closes, and the common event is played. But I programmed my menu myself in another common event. And I modified the script that calls the menu to call my common event menu instead. So when I use an item that calls a common event...
  13. KazukiT

    Item Synthesis that make items based on mini game perforatmation

    I was wondering if there were any plugins that allowed you to create item with ingredients and creates an based on well you do in a mini game or QTE For example, you do poorly in the mini game or QTE and you get a "Foul Tonic" and if you do well you get an "Average Tonic".
  14. TheDrifter

    Plugin for Item/Skill notetags to restore percentage of their max TP, or more than 100 TP flat

    Hi! I've searched for a plugin that could do this, but haven't found any. Basically, some of the characters and/or classes in a project I'm working on have more than 100 max TP. I'm looking for a way to create skills or items that can... a. (mandatory) restore a percentage of the max TP of...
  15. tale

    Item Call Script

    ItemCallScript - Version 1.0.0 (2018/09/16) Creator name: Triacontane Introduction Create an item or skill that will run any script when used. Note: Javascript knowledge is required for use. Instructions- Specify the following in the item or skill note box: <call:insert script here>...
  16. Marco_Schuler

    [Solved]ItemUpgradeSlots: Items not showing.

    The "runes" items i'd like to attach to my weapons/armors are not showing up. Help! The YEP_X_ItemUpgradeSlots plugin is below the YEP_ItemCore as it sugests. My weapons/armors have 3 slots available by default. Did i do something wrong ? see pictures of my settings. Plugin...
  17. kyonides

    KItemDesc VX

    KItemDesc VX Zilsel Version version 1.0.2 by Kyonides Arkanthes Introduction This scriptlet just pretends to implement zlsl's need of a different item description menu by adding an extra window to display an icon or picture plus the hero's comment. You may also want to activate a global...
  18. kyonides

    KItemDesc XP

    KItemDesc XP Zilsel Version version 1.0.2 by Kyonides Arkanthes Introduction This scriptlet just pretends to implement zlsl's need of a different item description menu by adding an extra window to display an icon or picture plus the hero's comment. You may also want to activate a global...
  19. QueenTeaYT

    Inventory Item Count Detection?

    I want an event to occur once it detects X amount of Y item. Is this possible? I only know how to use the detect item for 1 count. EDIT: To be more specific, I want to an event to occur once the player has collected 40 flowers.
  20. QueenTeaYT

    How to make an item ALWAYS consumable?

    I want the player to be able to use this item in AND out of battle, fully healed or not. The program already has an "always" occasion option, but I can't use the item when my status is full. I want to be able to use the item with a full status. Is this possible?

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