item

  1. Placeable Objects(events) from inventory

    Hello, i created a tutorial showing how you can place objects on the player location using an item in your inventory.
  2. Enabling and unabling the Attack Command by item

    So in my game, I want my only actor to lose the Attack, Guard, and Skill commands, but later find an item that then enables the attack command. how would I do that?
  3. omega9380

    ItemBook and EnemyBook v1.4a by ScottyTV - FIX by MrCopra

    ItemBook and EnemyBook v1.4a by ScottyTV - FIX by MrCopra Hey all!  To everyone who was having issues with the ItemBook and EnemyBook updates that ScottyTV and Yoji Ojima created back in 2015, I've got the fixed versions here.  Thanks to the efforts of the Javascript godling mrcopra, these...
  4. omega9380

    Use equipped equipment as items

    I am looking for a plugin that will allow my players to use equipped weapons and armor as an item and have it cast a skill.  For example, in the original Final Fantasy, in battle you could select Item and push Up (i think, thats how it works in the PSP version) and select your equipped armor or...
  5. omega9380

    Item use restricted by map/variable/switch

    I'm trying to create an item that heals the party for 50% of their HP and MP, and opens the save screen.  The item needs to be restricted to only be allowed use on the overworld map.  So, two questions. 1.  How best to restrict the item use?  I have tried using a Common Event, having the item...
  6. omega9380

    Variable use item

    I'm trying to create an item in my game that will recover a set amount when used outside of battle but when used inside battle can have a variance.  For example, the item would heal a steady 100HP when used from the main menu, but in battle it could heal anywhere from 80 to 120 HP due to the...
  7. Yanfly Item Synthesis

    I am attempting to use the Item Synthesis plugin. I also have the Item core plugin as directed. I am unable to get it to work and I'm not sure where the issue lies. Would someone be able to tell me the step by step instructions from installing the plugins to making a working product? I know...
  8. vectorinox

    Passive effect from key item?

    Hello, Is there a way for an item to change the party parameters, or game variables just by having it in the inventory? Eg 1) The party found a cursed artifact, all party members get -1 luck until they can get rid of it.      2) The party found a powerstone, all party members get +1...
  9. Item Detailing Script [[REQ]]

    Effectively; What I want is a script that can change the size and formatting of the descriptions of Items, Weapons and Equipment. If you've played MMO games with "On Equip" effects such as World of Warcraft; you'll know what I mean in that when you look over an item, it'll tell you what the...
  10. Alistair

    Gold rate / Drop rate

    ~ Gold  & Drop Rate~ by Alistair   For the latest updates please visit my blog. This is merely an introduction topic.   By default, the editor only allows the party to have a "Double Item Rate" and "Double Gold" flag. This flag does not stack. There is an experience rate but...
  11. ACECORP

    Yanfly Main Menu Manager Plugin - How to add 'Finish', 'Close' or 'Cancel' command to the Item, Save

    Using the Yanfly Menu Manager Plugin for RPGMaker MV, I would like to implement the same kind of 'Finish' command to the inside of the Item menu that's present by default in the Equip Menu and Class Menu.  Specifically, I would like to put that 'Finish' command in the Item menu so it allows...
  12. dombo813

    Adding item with variable ID

    I decided I wanted to massively cut down the time it takes for me to make random loot systems by replacing a chain of Conditional Branches with a single Script that adds an item to the player's inventory where the ID of the item is the value stored in a variable. I was using...
  13. PresaDePrata

    Make item consumption modify variable

    Hi, i'd like when an item is used for it to modify a variable, while cheking on which actor the item was used. I know it's possible to trigger a common event when an item is used, but not to check on which actor the item was used. And this is crucial to the little system i'm developing for my...
  14. Need to know how to fusing allies with item

    Sup. I'm working on a game highly based on the SMT series. One the features I want for this game is the possibility to fuse the demons in the party. Instead of doing it in a specific place, like the Cathedral of Shadows in SMT, I would like to do it through a purchasable item. So basicly...
  15. Mr. Trivel

    Simple Item Tracking

    Name: Simple Item Tracking Version: 1.0 Author: Mr. Trivel Created: 2016-06-06   About the plugin: Adds a small window above gold window (or in place of your choice) that shows tracked items and variables.   Screenshot: How to use...
  16. Mr. Trivel

    No Item Categories

    Name: No Item Categories Version: 1.1 Author: Mr. Trivel Created: 2015-10-29   What does it do? Removes item categories from item menu scene and from shop scene.   Screenshot: None. How to use? Plug, change parameters in Plugin...
  17. Manually Use Item

    What I want to happen: Approach NPC, go into inventory, select and use item, item is given to NPC (second conditional branch in common event) What happens: I select and use item, but only the first conditional branch ever happens
  18. o0Danny0o

    Show item icon in a message window?

    Hey there i need some help. Been using XP for a little over a week and got so far without needing to much help but now am stuck. I have noticed once you win a battle it will display a message box showing XP and Gold but also if you have the treasure option checked it will display the items...
  19. Name

    Item Menu Script

    I need a simple script for my item menu. I want it to look like this: (where the actor is, i just want the party leader to appear only) thanks in advance! where the menu list is, i want it to be the item menu list (items, armors, key items) basically to replace the default scene_item
  20. baboisociu

    Heavy Charactor Plugin

    I actually think: A rpg game with reasonable thing should help our game more "real" if you know what i mean. Some examples: I am 15 years old and i am slim, don't go to gym, i am a boy. So, how can i wear Steel Armor, steel handicape, ...etc... So can you make a plugin, that help the game...

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