1. izyees

    Izy's Eval Condition

    Izy's Eval Condition This script allow javascript as a condition. As the title said, this script will make a condition with a javascript. Meant, it can break the condition limit such as gold value, actor's HP/TP/MP, Actor's equipment, Map ID, Actor's state and more. For more code...
  2. izyees

    Izy's Shop Cart Core

    Izys Shop Cart Core This script will add a cart to your shop.   Features: * Unlimited Cart.* Taxes and offers built in. * Add/remove item. * A price formula design for your shop, so you can make a multiple shop with custom price! * Own price condition for each item. * Now it's...
  3. izyees

    Izys Unique Items

    Izy's Unique Items Make your item feel unique with custom name. Features: Own condition Simple setup Replaceable code Function: You can make your own item condition for each item, make it weird, bizarre, strange, mysterious and absolutely unique! Screenshot...
  4. izyees

    Izy's Fast Face

    Izy's Fast Face @izyees Introduction If you want to show the actor face in message box you need to defined the face every time. With my plugin you can set the face by plugin command and the message box will show the image that you have set without defining the face every time you show message...
  5. izyees

    Izy's Vehicle Radio

    Izy's Vehicle Radio @izyees Introduction It's boring when you play the same song when driving? Now it's not with my Vehicle Radio Plugin. You can now randomly change your radio by pressing 'L' or whatever key you want. Features You can have an unlimited song to play. Easily add and remove...

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Is it strange that dropping acid is improving my game development?
I'm starting to wonder if I should go the Half Minute Hero route with my game. The character's main weapon is logistically way too strong. So I can't really let the player continuously grow it.... But if they had to build it up each time like HMH, that could work. Also it lets me take advantage of my randomly generated maps so much more. Hmm... This could work! :LZSexcite:
std::vector, std::map and std::string. Three reasons why I'd take C++ over C. :D
Today, 1,932 RPG Maker fans died from being too wow'ed. May they rest in peace.

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