javascript help

  1. Zaeran

    RMMV [YEP Skill Core] + [Olivia Boost Point]Attempting to

    In my game, I am utilizing Fallen Angel Olivia's Boost Point System with some effects from Yanfly's Skill Core. Namely, if an attack hits an enemy's weakness or scores a critical hit, you gain a boost point. This has worked so far with normal skills using the following scripting for a basic...
  2. poppicha

    (RPG MV)I have a problem about create Window_BattleStatus in horizontal

    I want my game to have 7battleMembers and try to make battleStatus like this This is the horizontal battleStatus in game that i want I try to create it but the result is like this It's not go in a horizontal way but vertical way This is my code. Can you help me to have my battleStatus go...
  3. RMMZ Getting all Events in a Map

    Although, I've figured out a majourity of what I need, for some reason whenever I try and call $dataMap.events it always returns back null I've made a simple script const filename = "Map%1.json".format(mapId.padZero(3)); if (!vendorArray[filename]) { vendorArray[filename] =...
  4. RMMZ Displaying Item and Item Amount using Window_ItemList

    Hello, I know this question is really specific but it has honestly been a pain in my back for a while. I've made a Window to display Items that the player can interact with, the details aren't that important, these items should have values, similar to the Player's Inventory, which the player...
  5. RMMZ Adding a pointer on Selectable Window.

    Could someone please help me with making a custom pointer, similar to the game Omori's title screen and menus. I have managed to space the buttons out and have been able to find where the overlay for the buttons is created which is under Window_Selectable.prototype._refreshCursor = function()...
  6. paeyo

    RMMV Type error - Cannot read property 'resolution' or undefined (with screenshots)

    Greetings. I'd like to apologise beforehand, since English is not my mother tongue and I might misspell a couple of things, but I hope you will anyway understand the issue I'm about to expone. I last used RPG Maker MV (OS X) back in April this year, 100% legal (Steam), and didn't come across...
  7. Affecting the actor/battler selection highlight

    Alright, so I'm trying to include a summoning character in my game, which SumRndmDde's Summon Core has made leagues easier to implement. However, I would prefer not to use the side-view battle option, and so have been trying to tweak my setup to work. I'm also using YEP_BattleStatusWindow to...
  8. noelburgundy27

    Need Help for what you call TP Shield

    Hi guys! I could use your advise. I'm working on a TP Guard System. Problem is, I'm at a loss for how to go about it. I'm building it from scratch and borrowing methods from the core mv scripts. What I have so far is this: It's a small script based on my VX Ace version. But with how...
  9. EblyssR

    YEP_Item Core Equipped Item + Luna Engine

    Hello there! Sorry ahead of time, I'm not very good or knowledgable when it comes to coding and technical stuff, but I'm eager to learn! I also hope I posted this in the correct category, took a bit of a gamble but I think this is more a JS (and my idiocy lmao) issue than Luna engine So, I was...
  10. How can i to set variable using variable name in RPG Maker MV?

    Usually to set variable value i use this code: $gameVariables.setValue(3, 4); number 3 is id variable and 4 is value of 3 in RPG Maker MV. can i set variable not by using id variable but by using Variable name in RPG Maker MV? i already try this: $gameVariables.setValue(idItem, 4); but...
  11. Myers & Sparks

    Script snippet please help .

    Been using RPG maker for a while, but let's just saying JS isn't quite my forte. In any case, what would be the best method to look a batch of variables. and return the highest variable? for example I have 3 variables. 1,2,3 with respective values of 5,8,2, What would be the best method of...
  12. Yanfly Element Core: Help with use of Variable JS

    First time posting guys. I'm using Yanfly Element Core and I wanted to use JS Variable call rather than just numbers. So i want something like this... <Element Amplify name: +$gameVariables.value(id)%> I tried doing above but it does not work. Could someone help edit the Element Core JS so i...
  13. Almightypebble

    Possible to disallow actor equipment menu?

    Hey everyone, I just have a quick question about the equipment menu. I am wondering if there is a plugin or a script I can use to disallow a party member's equipment menu to be brought up at all. I don't want to remove the actor's equipment, I just want to not be able to change it in-game. I...
  14. JDevain

    Set the value of a variable "within" another variable.

    Sorry if the title doesn't make sense, I'm not sure how to word it. But here's what I want to do: First set the value of variable 1 to the ID of the current event, like: Control Variables : #0001 Self Var generic_1 = this.eventId() Next, add 400 to variable 1, like Control Variables : #0001...
  15. RTK_1_Core/EnJa States Compatibility

    I am working with the following plugins Core: https://github.com/yamachan/jgss-hack/blob/master/RTK1_Core.md EnJa:https://github.com/yamachan/jgss-hack/blob/master/RTK1_Option_EnJa.md I'm looking for a way to modify the Core Plugin so that the EnJa Plugin is able to identify localized terms for...
  16. Phoenixsylph

    [Problem Resolved w/ Yanfly doodads not saving, Was a PC issue.] [Will report for removal]

    Just test on hand, an actual file of something I was working on as well as a brand new file. I show the folders, everything is where it needs to be places, File paths, ect. The new game file I have it in is here [the second one I tested, with just the neccessary plugin files in use.]...
  17. Is there a javascript command that opens the formation window?

    I'm rather new with javascript, having only worked with it on this engine. I'm trying to add the ability to change your formation in battle, exactly like you would outside of battle. I've got to the point where "Formation" is a select-able option in battle, but I can't figure out how RM:MV...
  18. YEP_BuffStatesCore... what's wrong with this notetag?

    EDIT: no longer necessary
  19. More help needed - Stacking Passive States/Attach Augments JS Help

    Hello All, I am trying to stack passive states using Yanfly's Buffs and States Core and Auto Passive States. I am making a play off of his "Regen Scroll" video, and instead of HP Regen I want to give the player Crit Rate Up (but HP Regen is coming soon :P). I also want the player to be able to...
  20. Help with an elemental resistance plugin?

    Hey all! This is my first post on these forums so I hope I'm in the right place. In my game, you have to learn each of 6 elements as you progress through the game. In the style of Pokémon or Rock Paper Scissors, each element has elements that it's effective or ineffective against. As the player...

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