# javascript

1. ### RMMZ [SOLVED] Need help on how to add a new command window during Battle

To explain what I'm trying to do, during the Battle process, I want to add a small 'Yes/No' Command window that should pop up after the player has selected actions for all party members. Normally, once the last actor has decided an action (attack, skill, etc.) the turn starts immediately. I...
2. ### RMMV Replacing default movement settings with WASD

Hello! Please tell me the script command that changes the standard maker control from arrows to WASD. I using Yanflay plugin KeyboardConfig, but he was not change default setting on start game. It is important that the arrows also continue to work. Thanks in advance.
3. ### Unlimited and Optimized Pictures handle

Unlimited and Optimized Pictures handle Introduction These are just some modifications in the original script. Features Remove the auto created (100 default) image objects, and create the image objects dynamically, and when the "erase Picture" is called, it also erase the object. This doesn't...

Hi, I'm currently playing sound effects (long sound effects) like this: let music = { name: "se_name", volume: 100, pitch: 100, pan: 100 }; AudioManager.playSe(se); However, this happpens with a slight delay and I'd like to get rid of this. Is there a way in which I can load an audio file in...
5. ### RMMV Cutting off sprites using Javascript

Hi, I'm currently adding a sprite with the following code: let bitmap = ImageManager.loadBitmap("", "path/to/img"); let sprite = new Sprite(bitmap); SceneManager._scene.addChild(sprite); I would now like to render only half of this sprite's width. How can I achieve this? Couldn't find...
6. ### RMMV How to create a json when the player saves a game

Hello, I am creating a game in RPG Maker MV and I want to load some game data into a web page and I thought the easiest way would be to generate a json when the player saves the game and then load the save data into it, but I can't find the way to do it. I'm a beginner at plugins, so I'd really...
7. ### RMMV Which Version of Greenworks works with OrangeGreenworks v1.2?

Hello, im trying to create a test environment to test Steam Achievements and Steam Cloud, using OrangeGreenworks js v1.2 but the instructions dont seem to work anymore i think? When i open console f8 i get a OrangeGreenworks error log saying Greenworks failed to load. I know its suppose to say...
8. ### GD Localization - Yet another L18N plugin

Hey! So I was working on this localization plugin for my own game, Foxblade, and decided I'd go ahead and throw it up on Github in case anyone else finds it useful. The plugin is designed to be really simple to use, so honestly there's not much to it. Localization files are stored in .csv...
9. ### RMMZ Adding Images to Commands

Hello, I'm new to RPG Maker and I'm trying to learn how to make plugins for it. For my first project, I'm trying to change how the battle menu works and looks. I'm trying to figure out how to add an image to a command so that it's not just displaying text. I have a Window_HorizCommand set up to...
10. ### RMMZ Best way to script a Wait

I know I've solved this dilemma before in the past and seen quite a few threads that explain it all... maybe it's just because I'm tired but can't really recall what the proper/best way to duplicate the wait command via script... Little help peeps.. please and thank you :) Looking to code...
11. ### RMMV How do I get actor id of "friends" from Moogle_X's Actor friendship system?

(Sorry for bad english. Also sorry if maybe I unknowingly breaking some rule.) I want to show full body of character/another image rather than just face of friend actor in Moogle_X's Actor Friendship System plugin (RPG Maker MV). This is the object I'm interested to edit...
12. ### [SOLVED] Load First Save when Game Boots Up

Hello guys! I want to set up my game so that when it starts up it checks whether the player as a save file and if the player does have a save file then it would boot up the first save, essentially skipping the save select screen. I have tried looking up a solution to this, including coding my...
13. ### RMMZ Reference not defined error being generated by my code.

My code. var tmp = $gameVariables.value(1) if (tmp = 0) {$gameParty.members()[1].setCharacterImage(Aiden.png,1) $gameParty.members()[1].setFaceImage(Aiden_Warrior_Talk.png,1)$gameParty.members()[1].setBattlerImage(Aiden_Battle.png) } else {...
14. ### RMMV Remove fade when scenemanager.goto

I'm using Hime's Game Over Events. When the player dies, he is transported to a specific map where I handle the game-over events. However, there is a fade in before the player is transported to the map, where i want i to happen instantly. How can I do this? This is the functions: /*...
15. ### RMMV Math equations rendering in messages

So, as the title says, is there any way to render a math equation inside the game messages, such as, for example, via MathJax? MathJax would have to be included as a plugin, just like this thread. An example of what I would like to do in a already depleted html file is attached as txt, just...
16. ### RMMZ intellisense and linting

hi, new kid on the block here in terms of plugin developer. i was wondering what everyone is doing for solid intellisense and linting for their projects in vscode. its realy annoying not having either in mz project setup. thanks
17. ### RMMV I need help with filtering out values within an array.

I'm trying to create an array of all of the states that an actor is affected by within certain numbers listed in the database. So for instance, let's say I'm trying to find all of the states that the actor is affect by within 1-400. And as an example let's say the actor is affected by states 12...
18. ### integrate RPGmaker with gamedistribution sdk

I am interested in using RPGmaker with the gamedistribution SDK. https://gamedistribution.com/sdk/html5 How do I: Invoke a method to pause AND mute your game within the SDK_GAME_PAUSE event. Will be called every time a video advertisement is ready to play. It is important that the game is...
19. ### RMMV Help with making Buffs trigger effects

Hey, so I've been searching how to do this and all I could find is how to check if an actor has a buff or how to apply them through javascript, and that's dandy and all but what I'm looking for is a bit more specific. Before any other explanation, I'm using many yanfly plugins and I'd be open to...
20. ### How to create respawning resource nodes using a single variable and a common event.

Tutorial Title: How to create respawning resource nodes Brief Description: This tutorial will teach you how to implement a system of harvestable resource nodes which replenish themselves on a timer without the need for many game variables or huge nests of conditional branches. Requirements...

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Played and finished Mad Father, one of the older RPGmaker horror games out there. That was one mad, MAD father
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I now have an idea of how to approach my IGMC entry for this year's theme, as well as a working title (TBA). Given the limited time I can spare, I'm going with a game design that doesn't require a battle system. Something that could be expanded if I want to make it a longer game, but can probably be played through within 2 hours (the goal for now), at least on a speed run.

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