So, I'm trying to create a job mechanic in my game; you have a set shift at a store. Depending on what time the player shows up to work, they're rewarded with more gold/bonuses for each hour they're there. When they clock in for work, it fades out and skips time to the end of their shift. For...
I'm using YEP_SkillLearnSystem and YEP_JobPoints
Here is the main issue:
The amount of JP you have left for a class is not displayed in the price window for learning a skill of that class.
For example, let's say your character's current main class is Thief, with 500 JP left, and you want...
while this dose sort of contain to my own game, im not really locking it onto it as the fluff in my game calls for job development, though i am looking for thoughts on the matter as I may down play the jobs a little more
So right now I'm working on a multi character game with a good few...
dsJobChange - ver1.11.5
Creator name: Douraku
Job change system
- Use Note tags to set for Actors (levels) or Classes (graphics)
- Possible to add job requirement based on conditions/ stat values
- There's a plugin command to open the job change menu
- Alternate layout with...
Hey there. I've been working on a game that uses a job and subjob system using the class change core and the subclass core. I've almost finished implementing it, but there's still a hangup that's been causing some issues: I can only get passives to apply to a primary job. Right now, passives are...
Im using yanflys job points plugin and want an option to reset the points. There are only a plugin command to get the current points into a variable but i want to get all points, the spended points, too.
Maybe someone has experience with this feature :)
Author: Mr. Trivel
What does it do?
Allows players to craft items.
How to use?
First, you'll need 2 new files in data folder:
Recipes file will...
Made for a request here.
This script changes the actor's class according to the weapon type he/she is using.
So equipping weapon will change the class id to be the same as the weapon type's id.
Change Class ID based on Weapon Type ID
How to Use:
 Paste this below Material and...
I have been breaking my head over something.
I've been trying to get 2 classes have different exp counters, as in one character has multiple classes/jobs. Yet I seem to get a strange loop-esque effect where variables shift. Where Variable 2 = X / Variable 3 = Y then by force of...
Ms Littlefish and I were talking several times, as well as others in a chat group about crazy stories from jobs we work or have worked. Some of them are quite hilarious. Some of them seemed so insane you'd have to BE there to believe it.
I've got so many stories from my last two jobs it would...
Hey guys, I'm having some rather large issues with a Script that I'm relying on a lot. It's Yanfly's Class script. Along with the JP manager.
http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/jp-manager/ <---------JP Manager
Here are the issues. Changing Classes/Subclasses...
YIA'S FF1 Character Selection 1.0
Hello everyone! This is my first public script. I first came up with idea to make this script after seeing many people request it at my old forum. A lot of people would just say, oh just event it (which I did do at one...