json

  1. Jayolino

    JSON formater for Team-Development

    Hello together, currently my team an me wanted to realize an project with the "RPG Maker MV" and with GIT. We had many problems with the JSON files, because the Maker does save them in one line and GIT could not merge those changes. Because of this I've made an little formarter jar...
  2. tsnyder0928

    Retrieving data from web JSON

    Hi all, I am trying to get input from a web server to fill a variable in my game. What I am doing is setting the current weather in my game to the current local weather of the user. I am using openweathermap.org and the data is returned as JSON formatted data. How can I get the game...
  3. ICF-Soft

    ICF-Soft Main Utility

    ICF-Soft Main Utility - Version 1.03 by ICF-Soft Introduction This is a plugin with a lot of functionality making scripting easier. There are some recurrent functions inside my plugins so it is made to englobe all I will need. It's required for the mayority of my plugins. Note: This is...
  4. orcomarcio

    Error while trying to save in-game

    Hi everyone,  I had a problem while trying to use the in-game save system cause it game me the error  "Error: Object too deep" . I found out the problem was about circular reference in my code so I installed this plugin...
  5. Tileset.json flags

    I want to add a custom value to the flag values in 'Tileset.json'.  I was wondering what the structure of the 'flag' field.  I know it's a bit flag and I saw in the JS code some of the bit values, but I thought it would be better to the complete list. Thanks, Clay
  6. gosaints70

    Figuring out Map JSON Files

    Hey there! So I've recently been looking at how the JSON that make RPG Maker MV tick work, and I'm pretty much stumped at the data field of maps. What I understand so far is that empty space is 0, all of the layers are located on the same line, the data field will almost always have trailing 0s...
  7. Question about map JSON data

    Sorry if this is already posted somewhere, but I'm trying to understand the "data" array in the map JSON files. I have figured out that there are 6 values associated with each tile, but I don't understand which values are in them or why. I'm seeing values like 2048, 2176, etc., in different...
  8. bluebooth

    Random Dialogue v1.03a

    Random Dialogue v1.03a Author: Michael Morris @Blue Booth Studios Demo thanks to Anthony Xue: http://ancient-architects.com/files/Conversation Demo.zip Introduction Sometimes you just need NPCs to say random stuff. Not completely random, per say, but for example, let's say you have an NPC...
  9. Milena

    Passing JSON files as command values?

    I have a few questions about JSON. My idea is that I want to make a set of commands based mainly on a JSON file. The JSON file should have the following: value of name value of first number named level value of second number called rank Now, inside the plugin, I want to read the JSON...
  10. Tommy Gun

    How to Bulk Edit Your Database (JSON Files) and Save Time!

    Save tons of time by bulk editing your database in a text editor! We'll use "find and replace" to change words with a few clicks! Then we'll add a trait to ALL armor, and even create a quick macro to change prices. The same basic steps work on all the files -- items, weapons, skills, etc.
  11. vico

    A JSON system for multi and diagonal char

    Hi again people!   First things first: sorry if i'm abusing of JS plugin requests; I'm have little programming knowledge (it isn't my area), and know almost zero in JavaScript, so i think the best thing i would do is throwing some random requests in form of ideas to people wanting to code but...
  12. Jeremy Cannady

    Writing JSON Files

    Ok so in order to save generated items and actors onto the game I use the following:   var data = JSON.stringify($dataItems); var fs = require('fs'); var dirPath = function(){ var path = window.location.pathname.replace(/(\/www|)\/[^\/]*$/, '/data/'); if (path.match(/^\/([A-Z]\:)/)) {...
  13. Jeremy Cannady

    Adding JSON data temporarily.

    So I have a JSON file for actors.  I can currently generate new actors in the game and write them to the JSON file thus having a character generation in game. Problem is when you start a new game you have all of the database actors plus the new ones from the previous save file. I would like...
  14. Milena

    RMMV's JS is enough to make it online?

    I want to explain to a friend about RMMV in its possibility to be online. Now note that I am not, in particular an expert programmer, but rather a maverick. I just have a question about this undying issue of being RPG Maker being online. Now that MV is written in JavaScript, we know that there...
  15. eivl

    Communicating with a server via API Calls and/or JSON

    Can you communicate with a server from within a game? I don't know about any limitations in MV, but if there is none, you should be able to read data from an external server that delivers JSON. Could you also do API calls as well?

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People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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