jump

  1. Eliaquim

    Eli Jump System - Player jumps with a press of a button!

    Author: Hakuen Studio Introduction This plugin is designed to make the player allow you to jump forward when you press a button. At first, it will only work to jump forward in the normal directions, not the diagonal ones. Features • Add a jump button! • Can choose a sound to play when jump...
  2. RMMV Jump skill that lets you Pick which skill to use a turn after you jump. Help

    I'm trying to create a skill that jumps in the air and after a turn you can pick which skill you'd like to use, for this I had the idea to use skill extender but I have no idea how to connect it to yanfly lunatic notetags. As if I call the skill that extends, it won't work and I don't know how...
  3. Random Panda

    Script call to make player jump to a specific tile

    Hi all, I was wondering if there was a way in MV to make a player jump/move to a specified tile, no matter where they are? Something along the lines of this: $game_player.jump_pos(x,y) But for MV. Any help is greatly appreciated.
  4. Devildimos

    Player Jump to pos variables [VX ACE] (Solved)

    Hello. Not sure if this is the correct board. I am a noob in this. I am trying to make a player jump to a stored variables [X,Y] without using transfer_player. What I am trying to create is a Warp skill that stores the player's X and Y and when using the skill again the player will jump to that...
  5. Movement route : jump problem

    I make my NPC character keep jumping to the left (x:-2; y:0). The problem is this character jump to the river or even outside map area. So how do you limiting this jump so if the NPC facing river or wall, they stop jumping ?
  6. aporokizzu

    Moving Platforms

    Greetings- I am trying to script a moving platform, that the player must try to land on. I have the following code: var Imported = Imported || {}; Imported.PE_JumpMan = true; var PE = PE || {}; PE.JumpMan = PE.JumpMan || {}; (function($){ var JumpMan_Game_CharacterBase_jump =...
  7. Looking for advanced Jumping mechanic

    Hi everyone, I thought I had posted this in a forum, but I may not have finished the post, I can't seem to find it. Anyway, I'm hoping to have someone create a plugin that will allow my character to jump over events/obstacles, without getting stuck on restricted tilesets (being able to jump...
  8. Jumping to turn on "through"

    Hey everyone, is there a way to check if I'm on an upper layer. For example, I have rocks rolling towards my player, both player and rock are on the same level, but when I jump, I'm above it, however the game does not recognize this, so I'd like to put in a conditional branch that checks what...
  9. Register mutliple button presses

    Hi everyone, is there a way to register multiple buttons being pressed. In this case, I have an event underneath the character that allows them to jump, however I'd like to be able to move up and down and still have the jump event register as im moving up or down. Thanks in advance.
  10. Mimikyu

    How do I make a player jump event triggered by a button press?

    I want to have a jump action when I press a button on the keyboard like C for example with these particular features -Prevent them from jumping over certain tiles -When not moving jumps in mid-air and only when moving, jumps in the direction they're moving in (not sure if it's possible) I've...
  11. Kristina

    Yanfly Smart Jump disable to learned

    I've been trying to make this work, but I'm now lost... I got the plugins: Smart Jump and Button Common Event. Now, I want the players to only be able to jump after a certain situation: in this case, a character who teach the player how to jump by a press of a button. So I want to only make...
  12. JDevain

    Is there a way to change the jump speed?

    To be clear, I'm talking about the speed that the player or event moves while jumping, so that the jump takes less or more time. The speed and frequency in Autonomous Movement doesn't seem to affect it. Thanks! EDIT: OK, so I messed around and came up with this a little plugin based on some...
  13. Better jumping mechanics?

    Hi guys! This is my first post, and I really don't know for sure if this belongs here, so I'm sorry if I've posted to the wrong spot. I'm using Galv's Jump Ability plugin, it works great for basic jumping around, but I'm needing to expand on it. What I want it to do is not only let you jump 2...
  14. AdamSakuru

    Tomoaky's Jump Action (only on specific maps)

    https://hikimoki.sakura.ne.jp/plugin/jump_action.html https://www.indiexpo.net/en/games/rpg-maker-mv-platformer Is it possible to edit this plugin to use in a project where it only makes specific maps function as platform levels? Meaning that when not on specific maps this plugin does not...
  15. High Plains Design Studio

    HPDS Jump Plugin

    HPDS Jump Plugin v1.0.0 Michael Hernandez @highplainsdesignstudio Introduction The HPDS Jump Plugin allows the game player to jump when pressing the "ok" button. The player jumps in the direction that they are facing if they are able to jump. Get Plugin Master Plugin List github HPDS Plugin...
  16. Zheg

    Issue with YEP actions Jump skill

    Hi everyone actually i having a problem with YEP action sequence with jump skill im using the code that yanfly did for jump skill its working good by the first use, but after that, doesnt work anymore using again jump wont land anymore, also killing enemies without jumping for the second time...
  17. Setting a move route for an event from within another event

    Hello everybody! I'm sorry if this is a dumb question. I'm making a cutscene for a game which envolves some explosions (Michael Bay style). I'm managing the whole scene with a couple of events that set move routes for other events (these events are only sprites, no processes). The problem...
  18. vfxblender

    Spiked Enemies? (Solved)

    So here's the spark notes. I want an spiked enemy to hurt you if you jump on it. After digging around forums I found this https://forums.rpgmakerweb.com/index.php?threads/how-do-i-make-a-spike-effect-in-battle.83164/ kranasAngel suggest that you use this code <Custom Respond Effect>[/B][/B]...
  19. Cassoss

    Arc Engine for MV

    Hey, I think somebody here had listen about the arc engine plugin of arcthunder for sidescroller. The problem is, that it is in VX ACE, so you can't use it in MV. Can somebody here recode it to a MV plugin? That's the code:
  20. Tags doesn't work in YEP_SmartJump

    Hello, makers! I'm using Yanfly's library in my project and the tilesets tags aren't working in SmartJump, for both tiles and events with the <Illegal Jump: x> and <Illegal Jump> tags, respectively. If I put at some tilesets note <Illegal Jump: 1> and mark the Illegal Jump's tilesets with 1, the...

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