Keyboard Config V1.0
This plugin allows you to set up a custom keyboard configuration for your game. It also allows you to set up a menu for the player so they can customize the controls by themselves.
On top of that there is a way to define custom keyboard inputs...
I'm using Terrax lighting, and I figured out how I can make it look like a flashlight. Basically I wanna be able to press a key to turn it on, then press the same key to turn it off. I was experimenting with conditional branches but the problem is it only works if I have on as one button, and...
Thanks for taking the time to read my request, I've been digging around for other plug-ins that will do this or some way to event it but I'm told asking here is my best bet.
What I'm looking to do is bind the battle commands (Such as Attack, Guard, Skills, and Items) to keys rather than a...
So I'm trying to make a notebook item that you can open up and flip through the pages. I've already got the images for each page created, and I was trying to use input.trigger script conditional branches and variables to navigate the book.
Hopefully you can see what I was trying to do. Click...
Player Notepad (In-Game Text Editor for the Player)
by Aloe Guvner
Download DEMO ( 18MB )
Note: This plugin is not under active maintenance.
This plugin creates a new scene where players may type notes using their keyboard with a fully functional text editor...
I have a problem though, I would like to be able to choose between several numbers before entering the IF.
Is this possible in some way?
Because at the moment I can put only one numeric command at a time :(
I press number 1 OR I press number 2
Condition: If Number Is Equal to Value 1
So I looked up and down the forum posts for answers, even on Google, but either I don't understand, or it hasn't been answered the way I want it to be.
I would like to change the keyboard input if possible without scripts. I understand you can hit F1 in game or testing to change...
Window Textbox v1.2.2 - March 22nd, 2014
The textbox script allows developer to prompt the user for keyboard input, allowing them to type in a response in realtime.
- Realtime keyboard input
- Multiple charsets for a specific type of input
- Unicode support
Hi regarding the 32 bit -> 64 bit
I am running on a 64 bit windows OS and tried doing this conversion. I converted all of the .exe files that I could find in the KADOKAWA\RPGMV folder using the 4gbpatch.exe file. However, after trying to access RPG Maker MV after this conversion, it simply will not load. Do you have any advice or any ideas?