lag

  1. TheDrifter

    Reduce lag from YEP_X_LimitedSkillUses ?

    Just found out that YEP_X_LimitedSkillUses and YEP_X_SkillCooldowns cause a very noticeable amount of lag on project startup and items used on the field. I don't really use YEP_X_SkillCooldowns, but I found out it suffers from similar problems as YEP_X_LimitedSkillUses. Whenever I start my...
  2. chyj4747

    Create two tilemaps and render both in screen make game lag

    Edit: Problem found, check Post #9, but still not solved. Edit: Solved. See Post #10 ----------------------------------------------------- I'm new to rpg maker, using mv now. I'm making a game in pokemon style, the first problem is that rmmv does not support rendering multiple maps. In pokemon...
  3. Vis_Mage

    Irina's Collectible Card Game Plugin - Reduce Pictures Shown

    Hey, I'l hoping someone could help me with a (presumably) small tweak to Irina's Collectible Card Game plugin. https://atelieririna.itch.io/collectible-card-game I hope this is the right place for this. It is a paid plugin, but her terms state that the plugin can be edited. The plugin...
  4. Help with Pathfinding

    Hey everyone, I'm having a heck of a time with the AI of my enemies. I have a simple ARPG format, and I want the enemies to follow the player to attack. This works mediocre at best with "move towards player" from movement route. I have the smartPath plugin AND Galvs Event Detectors, they both us...
  5. Netherware Entertainment

    Experiencing lag problems

    Hi, I'm using a new PC with the next specs: Operating System Microsoft Windows 10 Pro (64-bit) Memory 8 GB Processor Intel(R) Celeron(R) CPU J1900 @ 1.99GHz Motherboard ASRock - Q1900M Video Cards Intel(R) HD Graphics...
  6. alcreator440

    YEP Auto Passive State & Passive Auras Lag

    Has anyone encountered this problem and/or a fix to it? Yanfly said in his recent version(1.17) that he optimized it but I don't see how since the lag is just as bad as the previous version. I'd be willing to pay someone a commission to fix this issue if they can.
  7. [RPMMV] Low and dropping framerate on Dell XPS 15

    Hey there, I've tried a lot of potential solutions and the problem still exists so I'm hoping to get some help here. :) I had an old MSI laptop that used to run RPG Maker MV 1.61 perfectly. Playtests would run at 60fps and Deployment too. However the laptop itself was becoming unreliable, it...
  8. Gabenslair

    How can I minimize Yanfly's Battle Engine Core's Buffer/Delay (MV)

    Good day period. Ever since I first tried it, I have always had an aversion to Yanfly's MV Battle Engine Core due to the buffer that it gives me. Whenever a person goes to initiate a skill, it has this 1-2 second buffer before it actually initiates the animation and effect. Compare it to...
  9. TheUnsaid

    RPG Maker MV WebGL slower than canvas

    My project runs in the test engine with webGL just fine. When I deploy however, the projects decides to run in Canvas. If I force webGL for the deployed version however, it lags like an insane thing. It looks terrible and webGL should be GPU accelerated. It makes no sense to me. I have a...
  10. eadgear

    Help with Lag Issue

    This is my very first game, so I don't have that much of knowledge when it comes to technical issue. I added lots of event in a particular map. Whenever I run the game I have no issue with lag. My question is if ever I publish the game will it lag?
  11. Nightblade50

    Anti-lag (RMXP)

    My RPG maker XP game has been running into some definite lag. Does anyone have a script for XP that is designed to reduce lag? I know they exist for VX Ace...
  12. Lucas7eixeira

    tint+weather effect issues (solved)

    Hi everyone and thx in advance for anyone who try to help me! :) So im developing a game with a time/weather/season system and i need a common event to : 1º - See if im on a external or internal map, if im at internal it stops every tint/weather effects, if not it does the next steps. 2º - Tint...
  13. Narch

    Yanfly Event Spawner: Performance Bloat after several uses

    Background: I'm developing a game since a lot of months. I was previously using Galv Event Spawner when Yanfly did not have its own. I encountered performances problems after hundred of spawns with the Galv plugin, slowing my developement last year. I switched to YEP Event Spawner when it got...
  14. AmieLK

    Lag?

    EDIT: Using RPGMaker VX Ace. I have been tearing my hair out trying to figure out what's causing lag. It spikes every couple seconds, and pretty much every thread I've found said to look for parallel processes. Here's the thing: there are none. I went through and removed all I could find. The...
  15. Demonbane

    Yanfly's Grid Free Doodads plugin lags the menu.

    Apparently, Grid Free Doodads made by Yanfly lags my menu when closing it for some reason. I am pretty frustrated that I can't use Doodads because of this. I hope Yanfly can fix this.
  16. Kbrito6

    Having trouble with lag (probably due to old script)

    My game (RMXP) hasn't been touched in about 10 years and I just decided to try to fix the problems that made me stop working on it. It lags... A lot... At first it's not enough to hinder the experience, but later on the more you play, the more it lags. I need someone to look at my scripts and...
  17. Yitzi Litt

    How to troubleshoot lag?

    My game has a tendency to lag, and I was wondering if there's any way to see what's causing it? Thanks! :)
  18. JRand

    Game Stuttering During Movement After Map Transfer [+].

    Hopefully this is the correct location for this. 1) My game seems to have some stuttering during movement. I'm using somewhat large parallax images (one map, for instance, is 2400x2880, or 50 by 60 in the map properties) instead of tiles because I wanted a custom look (and I can do graphic...
  19. AdamSakuru

    YEP Auto Passive States [short 'lag spikes']

    Plugin Link: http://yanfly.moe/2015/10/17/yep-13-auto-passive-states/ I'd like to make use of Auto-Passive States for certain things in my game project, but I have a lot of stuff going on in my battles visually/with eventing. I think this, coupled with the amount of plugins I'm using, has all...
  20. Chef

    30 FPS & High Input Latency Checklist (1.6.1 update)

    I posted this a few days ago on this thread: https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mv-running-at-half-speed.78202/#post-885394 "For people coming here after the v1.6.1 update: it's most probably the sound. MV runs at 60fps but when it needs to load a song on the memory that...

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