1. Performance

    So I create a map, no objects, except the player, no plugins, just tiles... and it lags? Are you kidding me? My Anti Virus is disabled, no programs running in the backgrounds and still lags, in deployment or test mode, it doesn't matter. I play Skyrim, Overwatch and all recent games on maximum...
  2. Quanee

    Change Actor Image Lag

    Hello, I seem to have an issue with changing actor's image during my autorun event. Whenever actor image change occurs, there's a split frame glitch that makes character transparent, as if it couldn't load fast enough to replace the image instantly. I've tried working it out both through...
  3. SrOscuro

    Help Scripting Menus, Window_Base.update, lag & fps loss issues

    Hi, I'am trying to implement my own custom menus and now scripting some windows. After looking at some examples and tutorials what i do is create a Game_Window instance, and play with .update() to refresh my window. My_Window.prototype.update = function() {...
  4. Akrib

    Unload specific images from cache/ Cache Organisation

    Hello everyone, I searched a lot, but it seems like this has never really been adressed properly: Is there a script-call or a plugin to unload specific images from the image-cache? This should be an important question for a lot of parallax mappers. I know that there is the automatic garbage...
  5. Akrib

    Cache and garbage collection

    Hello everyone, I've searched almost everywhere but couldn't find any deeper explanations on the function of the cache and garbage collection of the rpgmaker (mv). I am currently working on a project which relies heavily on the use of parallaxes and overly images. Because of this it is very...
  6. Nightblade50

    Questions about "Effectus"

    Hello there! I have a few questions about the script known as "Effectus." It is here. http://rpgmakersource.com/ourproducts/effectus/ Here are the questions. How does this script work? Is it worth the money? Is there a plugin like this for MV? Thank you for any help you can give!
  7. Redeye

    RMMV is unplayable for me

    I can open the Steam version and mess around with the editor without much issue, but whenever I hit playtest, it takes eons for the game to load. When I checked, it seemed to have taken 3 minutes for the game to start up, 30 seconds for the player window to come up, mind you. To make it worse...
  8. AquaticChaos

    Playtesting slows down game incredibly.

    Before you ask, yes I've done everything listed here on another forums. From removing almost all the unused assets, to updating my driver, to changing a file's code, to installing the package (Well, I tried to at least. No clue where to put it!). After ALL of that? Nope, not a single change. Any...
  9. Isabella Ava

    Refresh Game Screen?

    Hi guys, i don't know what is the proper way to call it by Refresh Game/ Clear cache? But things are, my MV game keep slowing down over time until it turning into very lag. But once i opened the Menu, after closed it the game FPS back to normal again? ( I am not sure what cause this, maybe due...
  10. Xenphir

    Yanfly and lag?

    Hello I am new to RPGMaker MV and I just installed a bunch of plugins but for some reason I am getting frame lag? I double-checked and they are in the correct order on the load order as per the website. The biggest one seems to be doodads but I really want this plugin because parallax mapping...
  11. Hollow 1977

    MV lags when testing game

    For some reason MV is running slowly when testing my project. Any reason why this is happening? HP Z200 Workstation PC: I5 dual core OS: Windows 7 Graphics card: Nvidia Gt 730 2gb ram Storage: 1 terabyte Display: 1280 X 1024
  12. Jonforum

    speedUp game perfomance triks

    I came across something very interesting. ! I noticed a serious performance gain by adding some line in the package from nodeJS. the result with this line "chromium-args" : "--show-fps-counter --in-process-gpu --ignore-gpu-blacklist --force-gpu-mem-available-mb=10000 --force-gpu-rasterization...
  13. Flanxei

    Lag spikes after battle

    Hiya, So my problem is that after battles in MV, transitioning to menus and battles creates some kind of laggy delay. I have tested this with a project using plugins and a fresh project without plugins. Everything is up to date using Rpg Maker MV 1.5.1. The delay itself is maybe a second or two...
  14. Hyouryuu-Na

    Creating large maps without lag?

    I want to create a map which will be pretty large... no... very large. But I've noticed that fps drops to 20 when I create a map that's 30x19 maybe because I'm using Khas Ultra Lighting plugin. I know I should create individual maps for one room or area but another thing is that...(you can just...
  15. Blair Pendragon

    Boarding airship lag

    *EDIT* I realized the error I made. I have a few save files where I run around and test various events on various maps. Im used to the general speed and flow of the game. So I'm nearly finished with the opening sequence of the game, and every time I test it out, and head out into the world...
  16. Fasoldgames

    Game slowing down\lagging

    Hi, I have a strange problem. When I start to play test my game, it runs fine at first. The menu opens and closes without delay, and the events run smooth as well. But then, after some time, the menu starts to open and close with a delay, and a general delay seems to creep into the game play...
  17. Nessuno

    Turn Off Hue Change For Specific Battlers

    Wew, alright this one is really specific and for a very complex reason but here it goes: Basically I've got a big baddy in my game that's a little too big for RPG Maker to cooperate nicely with (For reference its sprite frame is about 1200x1200 pixels, multiply that by 54, and I'm surprised RPG...
  18. Diguito

    Always update off-screen events

    Hi everyone, Not a bug, but disrupts gameplay! This is actually something that happened to me when I used to work with RPG Ace. That time I was helped by another rpg community who made a few lines of code to "fix" (change) parameters of the game. UPDATE: A friend helped me in the comments...
  19. Jonforum

    Power console performance Debug

    This plugin is for intermediate level and those who want to get performance index on their event, their common event or their plugin How to Use script call- to start, add this line anywhere console.time('mytest')- to end, add this line anywhere console.timeEnd('mytest');- you need to...
  20. Fornoreason1000

    Audio Lag Fix

    Audio Lag Fix 0.82 Beta Download (press X on the popup) It's no secret that some people have been experiencing Audio lag within RPG maker specifically the longer BGM Files. This is mainly due to Audio Buffer not being suited for clips greater than 45 seconds. When...

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So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
Been working on some sprites, My favorite out of all of them is this guy, his name is Moss:
anyone else 'round here gonna be doing the retro game jam that's starting in a few days on itch.io?
I also wanted to say that my bro brought back nostalgia and got me a GBA SP for my birthday! Ah, the memories of Pokémon Sapphire and LeafGreen! It came in a gray shell but he ordered a red one so it'd look like the one I had as a kid. It looks brand new!
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