■ Information ╒══════════════════════════╛
EST - Event Size And Trigger
File name: EST_Event_Size_And_Trigger.js
■ Introduction ╒══════════════════════════╛
This script can give Size to event. Event size is not passable by player. the size adding...
I have a problem where I have a complicated event with many internal switches.
It all works great, but I want the event to cover two tiles to properly cover the interactive graphic.
Now I can't just copy the event to the second tile as they will run independently of eachother.
My tutorial is live! It covers using Yanfly's weapon unleash to replace the basic attack skill with a more dynamic version depending on which weapon type the actor has equipped. It also includes how to import a custom function used to generate a random number within supplied minimum and maximum values, used in the replaced skills, to give weapons a set damage range.
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