lemony

  1. ZirconStorms

    Lemony's Camera - Camera non-centered issue

    Script is taken from a Steam Workshop 2013 re-release. Can't find working links to the script on it's own. #============================================================================== # ** Lemony's Smooth Map Scrolling (LSMS), (ReStaff March 2013), v.1.0...
  2. Andrefpvs

    Follower's Commands (Show Balloon, Show Animation, etc. on Followers) (VX Ace script example include

    What I want to do   I'd like to be able to use Event Commands on my Followers (the party members that follow you around when outside of battle). For example, using Balloon Pop-ups on my followers, like this:   (This is a mockup of what I'd like to be able do)     Is there a VX Ace script that...
  3. Cherry-sama

    Lemony's Follower Script Problem...

    Alright, so I've been working on the full version of my game for quite some time, and I've been using Lemony's Followers Script ( http://forums.rpgmakerweb.com/index.php?/topic/737-followers-move-routes/ ) For the most part, it's been great, but I keeping coming across a problem I've been...

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Is it strange that dropping acid is improving my game development?
I'm starting to wonder if I should go the Half Minute Hero route with my game. The character's main weapon is logistically way too strong. So I can't really let the player continuously grow it.... But if they had to build it up each time like HMH, that could work. Also it lets me take advantage of my randomly generated maps so much more. Hmm... This could work! :LZSexcite:
std::vector, std::map and std::string. Three reasons why I'd take C++ over C. :D
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