Hey all!
Ran into an interesting snag in development. I am using YEP Absorption barrier, together with LETBS, while there were no major loss of function. The plugins operate together, to the extent that a barrier is still created, and said barrier will still mitigate damage.
However, when...
Here I will post all the info on my project thus far...
Synopsis
wip...
Main Features
Grid-based tactical RPG
Seamless combat transitions
On map battles (no side-view battlers)
Environmental interactions (especially elemental effects)
Small party size (3) so combat isn't a slog
Highly...
Sorry if I am posting this in the wrong area. I am new to using forums. So what I am trying to do it make a skill for a ranged attack. The scope will be up to 6 spaces in a circle. Once a target is selected I want the distance between actor and target to be saved as a variable. Then my damage...
Dear rpgmakerweb-community,
I'm using Lecode's LeTBS for my project, but I run into a big issue.
For my whole project to function I need to get the current active actor id and
when its an enemy turn the current active enemy id to be put into a variable at the start of a turn.
I'm no programmer...
Hi, I'm having some problems with the LeTBS plugin. Could anyone give me some insight into what is going wrong?
TypeError: Cannot read property 'position' of undefined
at Sprite_TBSEntityAnimation.updatePosition (LeTBS.js:867)
at Sprite_TBSEntityAnimation.setup (LeTBS.js:863)
at...
Hey I'm working through trying to get certain mechanics working in my game, namely the LeTBS but I get this error?
The screenshot shows the error I am getting along with the deveoper tools open, If anyone can help me make sense of this it would be greatly appreciated.
I got lot's o balancing to do lol... I think I'll redo my skills for the 3 party members for the 5th time lol. but I need them to be more distinct for balancing the RPS element system since fights are 1 on 1 with tagging.
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