level up

  1. Specific Stat Leveling?

    I've been thinking of ways to spice up combat in my game, and I thought about the way certain modern RPGs or MMO games might do it; specifically leveling up whatever stat is being used. Say for example, you attack enemies frequently, well that's going to start leveling up your attack stat...
  2. kyonides

    KLevelChange XP

    KLevelChange XP by Kyonides Arkanthes Introduction This is a simple scriptlet that will let you call common events whenever the hero levels up or down via gaining or losing experience points, thus changing his or her current level, or by leveling up or down directly. Please read the...
  3. OpheliaEnigma

    Recover On Level Up Plugin

    Recover On Level Up Plugin+1.0.0 OpheliaEnigma Introduction This plugin recovers a certain percentage to HP, TP, and MP on each level up. Features This plugin allows us to do the following features without the need for any plugin command or any additional effort from the game's developer...
  4. Eliaquim

    Eli Static Exp - Same exp value for every level up!

    Author: Hakuen Studio Introduction Just a simple plugin that makes the exp for the next level by a static value. Features • Set a static exp value that the actors will need to have to level up. • Set different static exp values based on class id. How to use Just config the plugin...
  5. Nitroxone

    Simple Level Up Window ?

    Hello, I have been looking for a simple script that could display a window onscreen when a character levels up. Nothing about skill points to spend or character stats to increase. Just a simple message, a little "fancier" than what the game uses originally. Has anyone heard of a script like...
  6. Yawgmoth

    Dream X Capture Enemy Plugin vs Actor Common Events

    Hi all, I need a creative solution for a series of common events in my new project. The common events are called with Himes Level Up Events Plugin, but the issue I am having is using Dream X's Capture Enemy Plugin, link as follows...
  7. Finneess

    Actor generate item via leveling up

    This one is a little complex, not gonna lie Basically, what I need is to emulate P3P's skill card system, which consist in when an actor gets to x level, they generate an item you can use to learn new skills (The skill learn can be done via eventing, so only the system itself is important)...
  8. Level up restore based on MHP difference

    I was looking for a plugin/method that would restore HP (and MP) based on the increase of MHP between levels after level up. This is similar to what happens in Pokemon where if a actor is at 245/250 HP and they level up with a MHP increase of 5, their HP becomes 250/255. If they leveled up again...
  9. JWCSchroy

    Basic Level Up Animation / Text Using QABS

    Hello, everyone! This is my first post on the RPG Maker forums, so I hope I don't goof anything up too much. I have been using MV for roughly two weeks now, and I'm really enjoying myself. However, I have a boat load of questions that aren't easily answered via a Google / YouTube search. I'll...
  10. TruBeast

    PC assigns new abilities buffs from multiple choice

    Hey guys, Sorry if this is a simple thing but I am super new to RPG Maker so any help is greatly appreciated. I'm working on a concept in my game where as players level up the wi receive a non activatable ability but something which will give them a passive buff. I THINK if I fumble around a...
  11. Khaz

    [Solved] Recovery on level up

    Hello. I've been searching for a script for a while now that recovers your character HP and MP upon leveling up, however all I found were MV plugins really. I tried to see whether it was doable without scripting ( like via common events, but I couldn't really think of how to go about it, since...
  12. Level Up Problem

    Hi, I have been having some problem with my level up process, I would say. So what happened is that, whenever my actor level up (with Passive that temporarily adds physical attack to the actor on) during the end of the battle stage (Victory After Math), the temporary bonus attack always...
  13. Issue With Level Ups

    Alright, so first some background. The game I'm making has a level cap of 10, and level ups are gained exclusively through items called "level orbs" that essentially work like rare candies from the Pokémon series. The game is fuctionally a rogue-lite with a classic RPG style, so in order to make...
  14. Quanee

    Battle result request/help

    Hi, After few days of digging into Yanfly's Victory Aftermath and Moghunter's battle result plugins I came to conclusion that it's beyond me to set either of them the way I want. I have come close with Mog's one, but in order to do certain things I'd need to re-write some stuff which I sadly...
  15. Absolute Values for Exp/Levels

    Hi folks. I used to dabble a lot with old versions of RPG Maker back in the day, making a few things for myself but this is the first time I am getting serious. I've been working a lot on art but am setting that aside to start building the skeleton of the systems I want to be using. It's been...
  16. ShinyRedUmbreon

    Random stat earned during level up?

    Say that your character has 4 (insert stat here) to start with. And then when that character levels up, it has a chance of earning a stat gain of 1, 2, or 3, or have a chance of not earning any stat gain. So basically a random stat gain. You could be lucky and get a good roll and earn 3 (insert...
  17. Animebryan

    Play a Music Effect when a actor levels up

    Is there a way to play a music effect when an actor levels up? Because I looked through the 'System' tab where you can set music & sounds to play under different circumstances & there's no option to play music or a sound effects when an actor levels up.
  18. Nisshoku

    Fixed Stat Gains Upon Level Up

    So I checked the forums thinking that someone else would have asked the same question if they didn't know how to do it, but like the title says I was wondering if there was any way to make it so that characters receive a set amount of stats upon leveling up. For example every single level up...
  19. ovate

    Level Up Sound Effect

    YME_LevelUpSe - Jan 14, 2016 Creator name: Yumineko Overview Plays a sound effect when level up Features - Sound effect is played when level up where the text is displayed. (battle included) - Short code length. Put the name of the sound file as a value for "SE Name" parameter. Note: For a...
  20. ICF-Soft

    ICF-Soft Actors Core

    ICF-Soft Actors Core - Version 1.00 by ICF-Soft Introduction This plugin gives level up actions and conditional subtraits to actors. Features Level up common events and javascript code. Level and custom condition based subtraits. How to Use It needs ICF-Soft Main Utility to work. It...

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