level up

  1. Lore86

    The Joys (and Frustrations) of Level Up Items

    So, Mr Optimistic here can't seem to find the topic that covered this... well, at least, I think I saw a topic on it... anyways... I want to generate an item that, upon use, the character levels up. No other effects, just levels up as if [the character] had accumulated the EXP required to...
  2. Alistair

    AP - Stat Distribution

    ~ Stat Distribution~ by Alistair   For the latest updates please visit my blog. This is merely an introduction topic.   So here's my take on this popular system. With this plugin your actors gain Points upon levelling up that can be spent to increase your heroes' params. This...
  3. shockra

    Skill Points on Level Up

    This may be a stupid question, but I'm having a hard time figuring this out. I'm trying to use a skill point system similar to what Dragon Quest 8 has.  At level up, a character gains skill points, which they can spend in various skills.  For example, one character can learn sword, axe, and...
  4. RilinDev

    Help designing the level system

    So, I am making my first game, and want to know how to go about designing a balanced stat curve from level 1 to level 30. 30 is the max level for my game (as it isn't that long) and I don't know where to start. And I can't seem to find any tutorials on how to start either.
  5. Otto

    [Request] Use Gold to "Buy" Stats

    Hey ^^ I have a small request for a script, I have see similar script like this one but none of them met my necessities (they were too complexed basically, and added too many functions i didn't want); If you know the "Souls" saga videogames (Dark Souls, Demon Souls, Blooborne...), this...
  6. Canini

    Zelda 2-like leveling up system

    Would it be possible to create a system where the player can choose a single stat to raise when leveling up? Also, would it be possible to put a cap on any particular stat at any given level preventing the player from just raising a single stat (for example, just raising ATK until they...
  7. Mr. Trivel

    Restore HP/MP/TP

    Author: Mr. Trivel Name: Restore HP/MP/TP Created: 2016-03-15 Version: 1.0   What does it do? Allows actors, classes, weapons, armors or states to restore HP/MP/TP after winning a battle or leveling up.   Screenshots: Battles were way difficult to get a nice...
  8. Crimson Dragon Inc.

    Part 1 of a 3 Part request: level up

    hi every one i have a very complex set of requests first these need to be compatible with one another and plug ins from  Yanfly, moogle x, yami, and detika  i'm trying to recreate the system for leveling up, how stats work, skills, and techs, from dragon age origins for the first...
  9. Mr. Trivel

    Simple Skill Leveling

    Name: Simple Skill Leveling Version: 1.1 Author: Mr. Trivel Created: 2015-11-27   What does it do? Skills change to their stronger or different versions after X uses.   Video:   How to use? To make skill change after some uses, use...
  10. laaghisce

    Fire Emblem Level Ups

    Hello!   My Request I would like the default leveling up system to be changed to where parameters depend on a Growth Rate system. By default, leveling up will raise stats to a pre-determined number, but with the Fire Emblem styled level ups there can be more variety leveling up actors! I'll...
  11. gain item at level up

    I want to modify the level up function to add an item to the party's stash (to be used as currency for skill choices at the shop). What is the correct method for doing so? *edit* added this question to the general javascript questions thread instead. - this can be removed.
  12. How to increase EVA and HIT on level up

    Hi, I'm new to the forum and the software and I've been trying to tweak how progression and combat work in my game, but I haven't succeed so far. My idea is that level does not increase the strength of a character, but it gives it "knowledge about how to fight", therefore it is able to land...
  13. CobeSlice

    Non-Traditional Leveling Systems

    Hey all! I'm looking into a non-traditional leveling system. The game premise is basically this: You are one in a group of magicians (wizards/witches/etc) but instead of leveling up normally (EXP to increase from 1 - infinity) you will have a book of spells. In order to unlock the spells, you...
  14. JAD94

    How do you upgrade your profile status on this site?

    Hey I have a somewhat silly yet very serious question? How do you level up on this site, better yet upgrade your profile status? I know I got to advanced member by simply adding more posts. While we're on the topic how do you get badges?  :unsure:
  15. Silenity

    Need slight adjustment for Ramiro's Random Level Bonus script

    Ramiro's Random Level Bonus script So I basically just want to add the feature to classes and not to actors specifically. 
  16. Myzma

    Level Up Theme

    Is there a way to make it that every time a character levels up, it plays a little tune? It feels odd when my characters level up and there's just silence. Thanks in advance!
  17. Dark Souls System

    Dark Souls System Ver. 1.8 GGSlayer Introduction This Script allow you to Level UP By Exp Get From Battle and in Specific Stat Point Like In The Dark Souls.   Features - Dark Souls Game Features:  - Level Up  - Equip Skill depends in Stats  - Equip Weapon and Armor depends in Stats  -...
  18. Stormrider

    Using Items to upgrade classes

    So I'd like to have a way to upgrade classes by using an item, an item which gives the option of two different and better classes.  I just don't know how.  Is there scripting involved? Also, is there a way to put a level cap on a class?
  19. Mr. Trivel

    Actor Stats on Level Up

    Author: Mr Trivel Name: Actor Stats on Level Up Created: 2014-06-30 Version: 1.0   What does it do? Instead of setting all the numbers in Class, your actor gains stats according to your formulas.   Requirements: None   Instructions: The stat you want to be increased by formula on...
  20. Diretooth

    Rare Candy

    We've all probably seen Rare Candy in Pokemon, that oh-so-special item that helped us level our Mons up. (If you haven't played Pokemon, I heartily suggest you play it.) Similarly, I wish to have a Rare Candy-esque item in a game, however, I can't simply make a simple common event where the...

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