1. Jachan

    Jobclass Level plugin? =O

    I have tried to look around for it, even blue-squrriel (sorry, kept forgot how to memorize your name, xP ) posted sticky thread for a master list. But no luck in end. No, I don't really mean to use ACTOR levels, I mean the CLASS itself... Such as Final Fantasy 3 (100%) and Dragon Quest 6 (90%...
  2. tale

    Level Up Sound Effect

    YME_LevelUpSe - Jan 14, 2016 Creator name: Yumineko Overview Plays a sound effect when level up Features - Sound effect is played when level up where the text is displayed. (battle included) - Short code length. Put the name of the sound file as a value for "SE Name" parameter. Note: For a...
  3. Fhntop

    [New plugin] Multi Level Map (x, y, z)

    Introduction Hi everyone! I'm pretty new to the forums and the RPGMaker community, so please tell me if this post needs some fixing. I've been scripting for a while now, working on a project of my own. One day YouTube recommended me a tutorial video on how to make a bridge on MV that you could...
  4. XGuarden

    Skill did't appear

    I evrybody, I create a lot of character and they all have a class. Many character did't start at level 1. Inside the class settings I put skill depending of level. In my case they onle have level 1 to 3. After doing this big job, I decide to test it in game. I realize that event if recruit a...
  5. Secondary Characters Back to Level 1

    Hello, it's been a long while since I touched RPGMaker VX Ace. A few minutes ago their HPs were displaying correctly (as level 30). I don't know what I could have possibly modified that would have caused this oIO<  If you need more screenshots I can provide; but while waiting I'll try to...
  6. Bricius

    State Help?

    Im having a problem with my plugins, mainly to do with a passive state function. My actor is level 7, and has access to the first stage of an ability that is supposed to be a passive all the time buff. When the simulator boots up, he has this buff, but also has the level 10 next stage of the...
  7. Wes Lesley

    To level up or not to level up? That is (part of) my question.

    A conditional based on how high the level of a character is. For example - if you're below a certain level, you get a basic sword. if you're a high enough level, you get a sword that isn't sh- I mean, you get a good sword. I can't find anyplace to link a conditional to a character's level...
  8. Skotty TV

    [STV] Plugins | STV_StageSelector

    !!! Stage Selector v.1.1 !!! :Author: SkottyTV (Special Thanks to Lantiz) Latest Updates: Description: This will add a Stage Selector to your Game. From here you can handle some sort of Teleporter Stone which will transfer you to different Towns for a small amount of...
  9. Fullereno

    Limiting number of skills actor can learn

    Hi. I was wondering if there is a way to limit the maximum number of skills an actor can have at the same time. Just like the Pokemon series, when you have to forget a previous skill if you wanted to learn a new one. I was hoping this can be done through eventing. Thanks people :)
  10. AntQuin

    Subclass Level set to be Half of Primary Class Level

    Hi there, everyone, I am in the early phases of developing a game, and in it I have chosen to integrate Yanfly's Subclass plugin (attached) for RPG Maker MV. My ideal scenario would be to set up my game so that a player's subclass level would be half of whatever the primary class level is...
  11. Alistair

    [ADDON] AP - Ability Distribution

    ~ Ability Distribution ~ by Alistair   For the latest updates please visit my blog. This is merely an introduction topic.   The Ability Distribution plugin is an addon to my Stat Distribution plugin: It will thus not work on its own. Make sure that both plugins are always...
  12. Maus Merryjest

    Obtain Level of ActorID

    Okay, so in my game I have eight potential players in the party. This is a work in progress, but I basically plan on disabling the auto-level function in order to replicate the Ultima style of leveling up, where players could accumulate XP and then meditate at one of the eight shrines of virtue...
  13. Gilles

    GDT Elements Leveling

    GDT: Elements Leveling v1.5   Introduction   This plugin gives your characters the possibility to level up their elements by using skills of this element. Leveling up elements can give you two advantages: Skills of this element get stronger Learn better Skills of this element (or...
  14. Lose exp without losing levels

    Hi, I've been struggling with the "change exp" option on the event commands. Basically, I have an event that according to some decisions, adds or remove exp from the player, the adding part works great by lvling up the player if enough exp is added, but I would like the removing part to not...
  15. YEA Class System, wrong class lvl shown

    Hi, I was looking for info on the matter but since I didn't found anything I'm posting here. I have a problem regarding the YEA Class System and possibly this Actor Formulas script, and I say possibly because I think these 2 are conflicting in some way, but I'm not sure though. Let me explain...
  16. Koi

    Conditional branch to check actor level?

    I thought that there be an option in the conditional branch box to check if an actor is at or above a specific level, but I was wrong. Is there any special script way to do this, or some way around it?
  17. cavemanK

    Level Design in RPG Maker VX Ace

    (You can find the original post at classrules.ca!) Building Levels in RPG Maker VX Ace Now that some of the basic parameters of levels design have been addressed in the last post, I think it's a good time to get into some of the juicy details of exactly how a level transitions from the...
  18. Eddweird

    Way to Add Accessory Slots Through Leveling Up?

    A la Kingdom Hearts, is there a way through plugins (such as Yanfly's Equip Core) or otherwise to add an accessory slot to a character at a certain level? Basically, Character can equip one accessory, but at level 10, they can equip two.
  19. sirkos

    cant seem to balance enemy/actor stats

    im using this plugin http://yanfly.moe/2016/01/29/yep-64-enemy-levels/ i cant seem to balance the base stats of the monster then use levels to make that monster stronger,  then i cant seem to balance the stats of an actor and the exp curve either monster level 1 actor is level 1 i kill...
  20. pkmaster99

    Remove Level?

    At the question said, is there a way to remove level system completely from the game? I have ways to make the actors to grow with different mean. If it doesn't allow me to do that, is there a script out there for it?

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