1. qiujiu

    RMMZ [RMMZ-V2.2]Dynamic Light & Ultra Shadow & Event Shadow & Time System

    Name:QJ-Lighting Version:RMMZ-V2.2 Itch.io:URL Introduction: It is no different from other plugins with ultra light and shadow in effect, but it integrates the functions of all plugins, so the functions are more comprehensive. I collected, organized and studied many lighting plugin. It`s...
  2. Mercedes90

    Need help with something similar to the "Erase" command.

    What I'm trying to do here is make the illumination turn on/off along with the event lamps according to the Plugin commands (as shown in the screenshots below the gifs). In the gifs; the left lamp event has no "Erase Event" command, but the right one does. That is why you see the illumination...
  3. RMMZ I need help [AGAIN]

    Hello, I am working on a game and am looking for a plugin like Feelzor's light engine. If anyone could help me out or even develop a plugin for it (if you do that it's amazing) that works with RPG maker Mz v1.3.2. Thanks for your help ! PS : Sorry if I don't post this message in the wrong...
  4. Ludi_Tarantula

    (Late) Introduction - A small talk with you all.

    Hello guys! You may have saw us somewhere here, but mainly on the topic of our upcoming game "The Rebirth Of Franklin Albrecht". We generally are pretty unactive... So we thought we might say something more about us in an introduction post, since we don't share much content and are a sporadic...
  5. Shora

    RMMZ [MZ & MV v1.9.1] Shora Lighting & Shadow System

    Version: 1.9.1 [Refactoring...] Itch.io Page. Wiki Page. ――――――――――――――――――――― Introduction A Lighting and Shadow plugin for RPG Maker MV/MZ, powered by pixi.js library. Features - Create different lighting types using custom light images, with different defaults parameters easily from Plugin...
  6. CCCreations

    [MV] Simple Radius effect Dimming Flashlight and Batteries

    Simple Radius effect Dimming Flashlight and Batteries So some will find this trivial, but thought I'd post to help out the newer members. I'm a novice myself with eventing but this works, so if you see something that might work nicer and cleaner... please feel free to add in some screenshots to...
  7. OcRam

    OcRam MZ -plugins

    Introduction This is the main thread for all of OcRam RMMZ -plugins! NOTE: ALL OcRam MZ -plugins are RETRO'able to MV! RETRO thread (for MV): Click here Terms of Use: Click here OcRam_Core is required by all other OcRam (MZ) -plugins. Purpose of this plugin is to keep code base minimal...
  8. help with interior lighting.

    I need some help with lighting for this game I'm making. Basically, there's this part where you explore the ruins of an ancient castle. I want to make parts of the map dark, but keep patches of light in certain areas to makes it look like there's holes on the ceiling. This all takes place during...
  9. ovate

    com_sho Forest Tilesets

    With permission from コミュ将 (com-sho), I'm reposting tilesets zip here. This tileset that allows you to create a serene forest. Preview- Zip includes- 3 characters of shaking trees | 7 pictures overlay/ effect | 6 images for tileset Terms: - Users must own MV in order to use them - You can...
  10. Creating a pulse of light or sonar.

    I've been trying to figure out how to make a pulse of light radiate out from the player and quickly vanish like a radar. Does anyone know a way to do this?
  11. ovate

    com_sho Light Pack

    With permission from コミュ将 (com-sho), I'm reposting characters zip here. Preview: Note: You can change blend mode through "Set Route Movement" otherwise you can find image setups inside the zip. Screen: for gentle glow Additive: for clear light 7 images inside 'character' folder candle...
  12. ovate

    com_sho Ruins Tilesets

    With permission from コミュ将 (com-sho), I'm reposting tilesets zip here. Tileset colors may look nitty-gritty however with the use of pictures could look serene. Preview- Zip includes- pictures: fog1-4 and light1-2 | tilesets: relictile, ruinwall Terms: - Users must own MV in order to use them...
  13. OcRam

    OcRam - Lights plugin (for MV)

    Introduction This plugin will add 1 layer for light sources. You may use event comments or plugin commands to control different type of light sources. Event comments are processed PER page so you can easily control different types of light sources on same event. You may have multiple different...
  14. ishikyo

    Diagonal Flashlight

    Hello, I'm using this two scripts: TerraxLighting GALV_DiagonalMovement And I'd like to know if there is a way to make the light of the flashlight face diagonal when the sprite is facing diagonal. I need this because I have a diagonal charset and the flashlight effect is very important on my...
  15. Zuque

    Light Problems / Terrax Lighting System (Solved)

    Hello Everyone, I want to make it so that when my time of the day becomes night the street lamps on my map would turn on, I am using Terrax Lighting System plugin and my problem with it is when I use it, it makes my whole map dark and in order to combat that I made a few events that would...
  16. FIRE SWITCH PROBLEM

    hi everyone! It's the first time i post here, i need some help with a problem: I want to create a switch that activate a line of 4 fire torch, the problem is that when i light the fire i don't know how to make possible that the switch reverse the event, turning off the fire, Also is there a...
  17. yomaniac

    Trouble with the Terrax Lighting Plugin

    Hi, I am using this plugin and everything is working fine with some lights I made accept the colour. I have the right code in for the color I want to use but it is still showing a white colour, however sometimes when my followers go on it the correct colour appears on them. Any ideas on how to...
  18. yomaniac

    Trouble with the Terrax Lighting Plugin

    Hi, I am using this plugin and everything is working fine with some lights I made accept the colour. I have the right code in for the color I want to use but it is still showing a white colour, however sometimes when my followers go on it the correct colour appears on them. Any ideas on how to...
  19. Gravemaster

    Khas Light Script - Not Enough Range

    Hey guys. So, I've been using Khas'es Light Script for my Ayumi: Enhanced Edition. In an update I did lately, I wanted to increase the range of the default light effect, so I simply expanded the graphic using paint.net (see 1st image) Now it works great, but when transitioning to a "tighter"...
  20. RMMV Title Screen Wanted

    I'm currently designing a game that features four main characters and I would like a title screen to go along with the game. The project is being made in RPG Maker MV. I would like it to be anime themed or realistic (or both if you have the time so I could choose which one looks better). I would...

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finally got this scripted right lol... I was running into a few issues like getting the event to play when all enemies were ko'd, actors going in and out of their victory poses, etc... still need to tweak a bit tho.
Which version should I get? 2000, 2003, XP, VX, VX Ace, or MV. I'm a beginner and have no coding knowledge and also I wanna be able to add voices.
I'm just gonna remove the Dark Spells from my game. They wouldn't be fighting Gods or Angels. So why have it?
Every day I'm getting rough-outs of another sprite sheet or two. Getting real close to just needing to make new original stuff and editing my tables and chairs to look correct for the taller sprites is among the top of the revisions list.

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