So I'm aiming for a horror game which I need to start getting gud with lighting. My goal is to make a lighting plugin that works by having all tiles and sprites having a "lit" and "unlit" version each rendered on to a lit/unlit layer respectively. Then, a transparent mask applied on the "unlit"...
Name:QJ-Lighting
Version:RMMV-V1.0 RMMZ-V1.4
Itch.io:URL
Introduction:
I want to add Light effect for my projectile plugin(QJ-Bullet web itch),so I consider selecting a lighting plugin and adapting the projectile plugin to it.
I find almost all lighting plugins(10+), only...
A while back I saw some footage of Dekita's lighting system plugin, which showcased some impressive ray-casting effects (not sure if that one ever got finished) and a Pokemon-style particle lantern effect:
RPG Maker: Particle Powered "Pokemon Flash" Style Lighting
RPG Maker: Advanced Lighting...
I've been using the LNM_GameTime and LNM_LightingTool for the past few months now, and I have learned that the LNM_LightingTool has its frustrating and disappointing problems, and I have two choices; to either scrap the Light ON/OFF feature or get rid of the LNM plugins entirely if I find other...
I make these lighting events so lamps such as street lamps got light.
However, as you can see on the picture there is a slight delay for the event/movement route to come. It's just a second but I would like to avoid it at all. Is there a way? I got 5 of these on one map, is that too many?
Hi, RPGMaker Forums,
I've been using Khas's Ultra Lighting, and it's stunning, but I noticed that the lighting doesn't affect the overlay pictures that I'm showing from my parallax maps on the 'Above Player' level. Below are some examples of this:
These are parts of the map that go over the...
Hello! Ive been trying to make a horror theme game for a while now, but I seem to be having some issues with map transferals and lighting. On the outside (before entering the school) I am trying to create a dark scary theme. I've used the tint screen method and I have tried the picture overlay...
Author: Cutievirus
Version 0.6.1
A 3D rendering plugin for RPG Maker MV.
Wall tiles (A3 and A4) are transformed into 3D walls, allowing you to easily create 3D maps.
Regions and terrain tags can also be used to control the height of tiles.
The airship will collide with walls if it isn't...
Extra Fogs & Panorama Lock
By Jaiden
Introduction
This is a script that I've used to enhance XP's mapping even further. It allows for an additional fog that is exclusive to the map ID instead of the tileset, plus an additional two fogs: one drawn as a "lightmap" to add lighting effects and one...
I'm using Terrax lighting, and I figured out how I can make it look like a flashlight. Basically I wanna be able to press a key to turn it on, then press the same key to turn it off. I was experimenting with conditional branches but the problem is it only works if I have on as one button, and...
Hello, first say I do not speak English 100%, sorry if there are failures, I'm using the translator.
I am using the MOG Time System plugin because it is the one I like the most to do the day and night cycle. But there is a cinematic that happens at night with a bonfire and looks like this...
I was wondering if there was a way to make the halo of light around a player, sort of similar to how Pokemon games do it.
Like this, except a softer glow, and just a dim background instead of a completely dark one.
I'm still new to using RPG Maker, but I think I've got the hang of how to edit the maps in Photoshop & then import it into VX Ace as an image file (or at least that's what the tutorial I followed said to do). But what I'd like to know is how to add lighting to a scrolling map?
The map I made is...
Hello~ I'm looking for a way to add custom options in the options menu easily. I saw many different plugins that can do this but I didn't either understand them or didn't want to mess with something I had less idea about. Well the thing is, I'm using Khas Ultra lighting. I thought that there...
Introduction
This plugin will add 1 layer for light sources. You may use event comments or plugin commands to control different type of light sources. Event comments are processed PER page so you can easily control different types of light sources on same event. You may have multiple different...
Hi all , hope this is the right spot to ask for help , I want to be able to use a picture to overlay over the map to add extra lighting like sun beams coming from windows and street lamps shining bright , stuff like that , I'm finding it hard to find the best way to create a picture of right...
Ok! My fellow game devs, I have a challenge for you! So just for context let me explain what I'm trying to do:
Keybind Button Common Events Plugin will make a button press = shoot a projectile event from the player across the screen
Terrax Lighting attached to the projectile event itself...
Hi guys,
I'm just starting to work on the graphics of my game and one thing I wanted to include was lighting. I know that there are a few lighting plugins like Khas and Terrax, but I was just wondering before I invest too much time in them, I'd love for anyone who has had hands-on experience...
Can anyone recommend me a lighting plugin? Terrax does not work with my parallax mapping plugins, and when I went looking for Thomas Edison—which seemed perfectly suited to what I'm doing—I found a bunch of broken links.
The main thing I need the lights to do is turn on and off—for example, I...
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