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  1. jjppof

    Command list with button images

    I'd like t create a menu(command list) with image buttons, instead of text. How can I do it? #Instead making this:add_command(Vocab::equip, :equip, main_commands_enabled)#I'd like to do something like this:add_command("Graphics/Menu/formation.png", :equip, main_commands_enabled)
  2. Engr. Adiktuzmiko

    Skill/Item List based on Learn/Obtain order

    Basically this very short snippet allows you to show the skill and item list based on the order that you learned the skills (obtained items) instead of the default which uses the database ID to determine sort order. Script:   Notes:   Obviously really easy to do, so it's free for anyone. I...
  3. Brackev

    List of all Variables for scripts

    I was searching around and I cannot find this.  Does anyone know where I can find a list of all the variables that can be used in scripts, organized in a logical way?  I looked at the script area of RPGVXACE and it has line after line of definitions, but I'm looking for a more user friendly way...
  4. C-C-C-Cashmere

    List of Unencrypted Games

    Introduction It is said that the best way to learn is to learn from your mistakes, but sometimes it is even more helpful to learn from others' failures. I have long been wanting to compile a list of games which feature unencrypted project files, for tutorial use and to learn how skilled game...
  5. Indrah

    Game Master List

    Welcome! Here we will list what games made in the Arum universe are complete, who made them, and in what countries of Arum they happen. It will also serve as a quick link and sorted out list to check out what games are related to a specific country for easy of gathering info as well as seeing...

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How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

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