load screen

  1. greensdream

    Script call to open Load Save File screen?

    I have a door graphic in my game that (hopefully!) brings players to the load save file screen. How can I set up the event? I tried using a script call I found on a similar request for VX Ace, but it doesn't do anything: DataManager.load_game(DataManager.latest_savefile_index)
  2. Parallax Panda

    Built in loading screen (between maps)?

    Yeah, so I know MV has a built-in Load Screen (image found in the "system" folder) that should appear if the maps are slow to load. Well, I actually have some load time in-between the maps in my game (2-3 seconds of "black" before the next map appears), but the load screen does not appear. Is...
  3. Andrefpvs

    Open Load Screen

    Hi! Thank you for reading my request :) I'm looking for a way to call up the load game screen from inside an event. For some reason, RPG Maker only gives us the option of opening the save screen: <- I'd like to have the option to Open the Load Screen, as well. I'm not sure if this is doable...
  4. Calling the "Continue" Screen via an Event

    I'm building a game with an interactive title screen, rather than the traditional one. The character is able to walk around and choose (from books on a table) whether to start a new game or load a previous file. Currently, I'm using a script to skip the title screen and go directly to this...

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Just evented my first minigame, no plugins~ :kaojoy:
I feel still screenshots don't do my game justice. the characters don't move, but the filter over them does...
Wonder if this year, there be more MZ plugin than MV or that MZ is still small compare to whole MV collection
Hey morning all! I got another quick question..I just switched to RMMZ from VX Ace..so I am wondering why default scripts(is that how u call it) of VXAce is available, but not in MZ's case? How do I figure out ahh I mean could you show me

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