1. Map/Hashmap/Hashtable datatype erased after Save/Load

    Hi, I've got a question specific to some of the more basic Javascript functionality that RPGM uses. I've been using Map/Hashtable objects to store information about the game. Particularly things that the players have unlocked. I store them into $gameVariables objects like everything else, so...
  2. tale

    Kanji - Visual Novel Style (menu buttons)

    NovelStyle.js (2019-08-17) Creator name: Kanji the Grass Overview visual novel style with menu buttons Features - Possible to save during text message process - Plugin parameters to set up buttons on the screen - Character can appear depending on window position How-to When setting up...
  3. Hyouryuu-Na

    Online save backup using events

    Hello ^^ I've been working on this online save backup system for quite some time now. It turned out pretty good and it's highly customizable since it is fully evented. Want a demonstration? Before I get to the explanations, there's some things you should know: What is this? -->This is an...
  4. tale

    Menu: Centered Title, Copyright Text, Save Scroll, Max Exp, Profile Scroll

    Centered Title Command Centers title command texts and 5 characters wider. Preview Installation Paste this script above Main. Script __________ Copyright Text Shows copyright text on the title screen (Under Constant, set your text for copyright) Preview Installation Paste this script...
  5. tale

    kotonoha* - Map Name in Save Data

    MapNameinSaveData ver1.0 - 2016/06/13 Creator name: kotonoha* Overview Shows the current map name in save data Feature "Display Name" as a map name for the save data. Preview Credit and Thanks: kotonoha* Terms of Use- Free for commercial and non-commercial use. License - MIT License...
  6. Indsh

    Loader for browser

    None of the resource loaders work for browser,would be grateful for any direction on what the coding would be needed
  7. tale

    Save Thumbnail

    YKNR_SaveThumbnail - 2020/05/28 (ver.1.1.1) Creator name: Yakinori Overview Adds a thumbnail image to save file and displays for each slot. Thumbnail is based on the map screen Attention: This plugin doesn't work if MV version is less than 1.6.1. Features -Adds a function to save current map...
  8. Load my Saved Game with updates

    Hi Everyone! I am trying to balance my game with combinaisons of armors/weapons etc.. I have a lot of them and it's quite long to build up my characters so i decided to save a game with all my characters stuffed etc.. But my problem is when i want to change something on the editor such as...
  9. Load Game with Updates

    Hi Everyone! I am trying to balance my game with combinaisons of armors/weapons etc.. I have a lot of them and it's quite long to build up my characters so i decided to save a game with all my characters stuffed etc.. But my problem is when i want to change something on the editor such as...
  10. QueenTeaYT

    Is there a script to add a "load" option in my character menu?

    I'm using another script (this one: https://rpgmaker.net/scripts/603/ ) that gives "items, save, title" option, but I wanna have a "load" option too so they player doesn't have to relaunch the game to load. If there's a better character menu then I'm okay with scrapping the other script to use it.
  11. tale

    Save Thumbnail

    Save Thumbnail Ver 0.02 2012/01/21 Creator name: Mikagami Atelier Introduction Change the appearance of the save screen and load screen with thumbnail. Features - Also include save location (map display name) in the save file and the game screen. Screen How to Use Paste this script above...
  12. Glassescomic

    Game load error

    I noticed that as the player saves the game the load file gets heavier. If the file size exceeds 300 kb, visual novel maker can't load the game, it crashes the game. Is there any way to stop the game's save file from getting bigger and bigger? At first save = 50 kb, at save 50 = 300+ kb.
  13. tale

    Save Slot Plus

    Save Slot+ ver 1.02 - 2013.07.27 Creator name: lctseng Introduction Enhanced save file Displays - Real time - Actor name/ face - Location: map display name - Play time Preview Installation Paste this script above Main. Script Credit and Thanks- 魂 (Lctseng) License - Apache License...
  14. Parallax Panda

    RM made visual novel(s) and menu access?

    This thread is to discuss alternative ways (and hopefully find a good method) to allow the player access to the menu (especially save/load feature) when playing a pure VisualNovel or text adventures made in RPG Maker MV. If you don’t understand the dilemma, consider this. Making a VN (or text...
  15. Poryg

    #9 - loading through xhr/fs, preloading images

    Hello, fellow rpg makers! Part 9 of the tutorial series is up. In the previous video I showed how to load a custom $dataFile, but there are cases where this is not enough. So in this part I'll show you how you can manually load any file you want and I'll also demonstrate how you can make a...
  16. tale

    Neo Memo - Alternate Save Layout [Archived]

    Alternate Save Layout (Ver.1.01) Creator name: Neo Memo Overview Changes the layout of the save and load screen. Features - Below memo, you can customize how the screen looks & message prompts. - For display settings, set true or false to show something on the screen. Preview Note: This...
  17. Need help! How do I make it so events won't load until I make it so?

    I wish for some events to load in on the map after I tell it so (either by a command or by walking closer too the events). I want to do this in order to prevent slow-down from too many events. Is it even possible? Any help would be appreciated! :)
  18. Indsh

    Save Issue

    Will not allow me to save in Game. I can save my project. I can load files. It just won't save anymore
  19. tale

    Quick Start Up [Preload images in System folder]

    MPP_QuickStartUp - 2018/05/11 (ver. 1.0) Creator name: Mokusei Penguin Overview Preload images in System folder when you start the game Also faster game launch by not loading unused images Parameters- Load Weapons3? Whether to load weapon image Weapons3 for attack motion. Set to true if you...
  20. Using drawPicture - it works, but not at first. I have to navigate to another screen and then back.

    Hey all, Currently adding some oomph (or attempting to) to my menus. I like using pictures, so I'm trying to do that. In most cases, it works fine. In some cases, there's a strange thing where the code seems fine, you open a menu, the window is shown and there is no picture. However, if you...

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