Hey, I was wondering, is it possible to alter the opacity and/or completely transparentize the windows in the Save and Load scenes? This includes the windows for the save/load files and the message window asking you which one you would like to select. I'm assuming there is a way, as I was able...
In games like Metroid Fusion/Super Metroid, event processing changes in something like a save room when you load your game from there. Sometime a couple years ago, I'd asked a question regarding this with ACE on another forum and someone wrote up some code. Essentially, it had a switch that...
I think I messed something up, but I cannot for the life of me figure out what happened. Hopefully somebody here with more insight into MV can tell me what might be causing the problem..
I am currently using Yanfly's Save Core to enable in-game game Loading. Before that I used to...
I've come across some very strange behavior while modifying one of my scripts. The script creates a Hash called $lim_shops which tracks inventories for each individual store using the following format: $lim_shops.shops[shop_id][database_object] = number
This works fine in-game, but when I...
Hi there, thank you all for the support so far ... we're now 2 weeks or so away from launch and it's looking good :)
We only have one issue that we'd love to solve, but we think it might be un-solve-able so could it be hidden?
Basically, whenever you load up our game for the first time or...
Hi guys, sry for my bad english.
I bought rpg maker mv some days ago. It's on V1.3.1.
I want to convert the game (or at least a Testgame) to APK fpr Android.
It doesn't work for me at all.
What i've tried:
Converting with XDK - with encodet RPGMakerMV-Resources:
Can someone help to solve my save game problem :( I can't continue to complete my game with the issue right now. The problem is I can save my game manually but cannot continue or load my game from the main menu. The continue only greyed out, so why I can save the game if in the end I cannot...
Hello, I am encountering this error message after the update. I don't know why it is happening. I turned off ALL of my plugins and I even tested it with the default face graphics. I opened up a new project and DID NOT encounter this error. Do I have to redo my project from scratch?
Hello! First time requesting a plugin. Don't... think this is too complicated of one?
In MV, when an animation is played for the first time, I'm seeing... a tiny amount of lag/framerate dips. Like, for a half a second, it drops from 60fps to, like, 45 or 30fps. Nothing too awful, but it...
Author: Mr. Trivel
Name: Simple Save/Load Screen
What does it do?
Shows faces instead of character sprites and adds 4 lines of things.
How to use?
Just change plugin parameters to your needs and...
how can I execute an event after a savegame is loaded?
On new game is easy to write an autorun event on the starting map. But I want to execute an event after a savegame was loaded (so this should be map-independent).
Hello, I'm pretty new to posting on these forums but I could really use someone's help.
I recently converted my in-progress Ace game to MV using the converter that comes with MV.
I know that scripts do not transfer over and that I will encounter some errors with my quest log script, but...
Hiya, everyone! ^^ Now that I've upgraded to MV, I thought it's finally time to create a forum account and talk to you all!
Being a hobbyist, MV kinda threw me a loop with the plugins and the disappearing Resource Manager and whatever, but it's nothing I can't learn to deal with. I'm not used...
Made a script that required one save file system in the request board awhile back
and found an urge to make the whole one save file script.
So here it is! Single Save File System!
 Able to change the default save file name to whatever you want.
 Save/Load without the need to...
I have this code in a window:
So basically, I need to somehow...
Made for a request here.
This script allows the player to start a new game inside a Load Scene.
Able to start new game in load scene
How to Use:
 Paste this script below Material and Above Main
 Change the "Start New Game" text in the script's setting area to whatever you...
Load last save after Gameover
This plugin is simple enough for anyone to understand, it just modifies the way the GameOver scene works.
Originally when you lose you are sent to the title screen, I don't think that's something you really want for your game, I want my players to keep...
I had this problem for a long time now, I posted this before but there was no solution so now I'm posting it with more things I've discovered.
I'm trying to make a plugin for my game, very simple one, that will load the last saved game after game over instead of taking the player to the title...
M.Figher: I want to sell this Stone Fence: Then...i can buy you 1500G M.Figher: It's Deal!
(3 Days Later) F.Fighter: M.Figher,Do you know about Stone that Mayor keep it in his Office? It's missing M.Figher: Ahh,is that so... (Actually,i Stole it and Sell it to the Fence a few Days ago)
I've spent some cash on foley and other sound effects. I wonder sometimes if I made a poor choice, but I remember that I really want to improve the sound of my games. n...n; My frugalness haunts me sometimes.